LogFellowship - The Clockwork Prince-Jason-1

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Chase scene

Game log for the 2025/11/16 session of Fellowship - The Clockwork Prince, as taken by Jason

We know that the Amber Throne is a source of power for the Clockwork Prince, and he already controls it. He has his eye on a mysterious orb called the Loknar, known to lie in Gastammore, the City of Ashes.

We're in a tavern in Seabrink Haven. The ceiling is low, the air smoky. Everyone is talking about what happened to the King, and the Heir being dispossed. Some soldiers break in, see Geria, and yell out, "Get her!"

Baldrick cries out for everyone to head up the stairs and out onto the roofs. Walrick and Geria are gone almost immediately. (Kaius is in the stables.) Baldrick and Vestrum fight a delaying action on the stairs. Tanis bails out the back, Bulgarath in tow, and Raatma just goes headlong at 'em. Pro tip for any guards reading this: don't get caught on a flight of stairs between a man, a dwarf, and an orc. It doesn't work out well for them. There's carnage everywhere, but at the end, you know who won because it's the Fellowship headed up the stairs.

Bulgarath, out at the stables, does some magical stuff that pulls the walls down and keeps the soldiers from catching up. Tanis grabs a rake and starts KOing the distracted soldiers. He KO's one, but another grabs him from behind.

Geria, Walrick, and Baldrick are running across the rooftops, free of pursuit.

A handful of soldiers are trying to get out the front, so Raatma doesn't kill them to death, and more soldiers are trying to come in the front, creating a traffic jam. That lets Raatma and Vestrum get out the back clean.

Bulgarath sees that the soldiers have seized Tanis and they're about to run him through. He speaks a Word of Command, and the guy about to run the elf through gets flattened to the deck. Raatma shows up just then, gives Tanis the sign to duck, and clotheslines the guard who had the elf. The impact snaps the orc's hammer, but it does the guard about as much good. Tanis KOs that guard with his shovel. Everyone mounts up and escapes (including Kaius), except Vestrum, who cannot seem to get mounted. Bulgarath, using his wizard's staff / broomstick as a hoverboard, grabs the dwarf by the backplate and drags him along with. Everyone is free and clear, and Kaius makes sure that all the horses come with.

Geria, Baldrick, and Walrick slide down a drain pipe and meet up with the rest of the Fellowship. Bulgarath drops Vestrum on the back of a horse.

We find an unused barn, Tanis uses his elven magic to keep us from being noticed, and Raatma works up a sort of pickhammer, built to customary orcish standards of quality. While they work, Bulgarath meditates, or something. Baldrick spends some time chatting Tanis up about elven culture and lore. While meditating, Bulgarath can feel the minions of the enemy moving about the city, but he can also tell that they can't. He can feel someone directing the guards, and senses that if someone did something about that, the guards would stop looking.

With Raatma's hammer of mass- and self-destruction complete, Tanis helps us get to the right place on the wall. Vestrum points to a spot where a buttress has not been properly joined to the wall, and tells Raatma that a hard enough blow there will bring down a chunk of wall. The pick digs in, the deadblow hammer hits home, and the entire tool shatters, almost explosively. Vestrum, Tanis, and Baldrick all wear armor that took the blow. Walrick and Bulgarath are both injured by debris, but Walrick is able to protect Geria. Vestrum jumps up to clap Raatma on the shoulder in congratulations. The rubble practically forms a ramp, and the Fellowship splits town.