Malachi
| Name | Malachi |
|---|---|
| Campaign | London Fog |
| Player | Gary |
| Playbook | Oracle |
| Faction | Power |
| Look | Male, gypsy, loose clothing, soothing demeanor |
| Blood | 0 |
| Heart | 0 |
| Mind | 1 |
| Spirit | 1 |
| Mortality | 1 |
| Mortality Marked? | Yes |
| Night | -1 |
| Night Marked? | Yes |
| Power | 1 |
| Power Marked? | Yes |
| Wild | 1 |
| Wild Marked? | No |
| Moves |
Foretellings: At the beginning of the session, roll with Spirit. On a 10+, hold 2. On a 7-9, hold 1. During the session, you can spend your hold to declare that something terrible is about to happen. You (and your allies) take +1 ongoing to avoid the impending disaster. On a miss, you foresee the death of someone important to you and take -1 to all rolls to prevent it.
On a miss, the emotion of the object overwhelms you and you take -1 ongoing for the scene.
On a miss, you inlict 1-harm (ap) on them and yourself. |
| Corruption Moves | |
| Gear |
Flat in town near a telegraph office, bus/cab fare. |
| Armor | 0 |
| Harm | 2 |
| Corruption | |
| Debts Owed |
|
| Debts Owed to Me |
|
| Debts Paid | |
| Scars | |
| Shattered (-1 Blood) | ☐ |
| Disfigured (-1 Heart) | ☐ |
| Fractured (-1 Mind) | ☐ |
| Broken (-1 Spirit) | ☐ |
| Advances | |
| Corruption Advances |