Property:Skills

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Showing 12 pages using this property.
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* Testing * My * Patience   +
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*Athletics 3 *Sword 5 *Riding 5 *Dagger 5 *Athletic (Climbing) 4 *Swimming 4 *Hiding 4 *Move Silent 4 *Concealment 4 *Tailing 4 *Bow 3 *Spear 3 *Wrestling 4 *Brawling 5 *Mounted Combat 4 *Survival 4 *Garrote 4   +, *Speak Harnic 6 *Read/Write 4 *Military 4 *Observation 6 *Engineering 5   +
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*Athletics 5 *Brawling 5 *Carpentry 6 **Joinery 7 *Church Etiquette 4 *Courtly Etiquette 4 *Dagger 3 *Fire Building 5 *Gambling 4 *Guild Etiquette 4 *Hunting 3 *Improvised Clubs 5 *Instruction 5 *Intimidation 5 *Leadership 6 *Masonry 6 *Metalsmith 4 **Armourer 5 *Military Etiquette 5 *Negotiation 6 *Observation 4 *Riding 3 *Siege Engine B/R 4 *Spears 3 *Street Etiquette 4 *Sword 5 **Shortsword 6 **Longsword 6 *Traps B/R 5 *Wilderness Survival 4   +, *Construction 7 *Coranan Geography 4 *Coranan Politics 4 *Engineering 7 *Gambling Theory 4 *Guild Politics 4 *Heraldry 4 *Mathematics 5 *Read/Write Lakise 4 *Siege Demolitions 6 *Siege Theory 5 *Speak Harnic 5 *Tactics 5 *Thardic History 4 *Thardic Law 3 *Thardic Politics 4 *Trapmaking 5   +
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*Brawl 4 *Dagger 4 *Sorcery 6 *Enchanting 4 *Conjuring (Summoning) 5 (6) *Hide 4 *Move Silently 4 *Negotiation 4 *Wilderness Survival 4 *Herbalism 3 *Healing 3 *Athletics 4 *Pick Locks 2 *Short Sword 1 *Psychology 1 *Observation 1   +, *Speak Harnic 6 *Read/Write Harnic 3 *Spell Design 6 *Magic Background 4 *Lia Kavair Lore 4 *Thardic Law 4 *Meditation 4 *Folklore 4 *Talismongering 4 *Geology 3 *Etiquette (Street) 4   +
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*Brawling 5 *Dagger 6 *Thrown Weapons/Daggers 2/4 *Improvised Club 3 *Athletics 5 *Observation 4 *Disguise 4 *Gambling 4 *Court Etiquette 4 *Street Etiquette 4 *Halean Etiquette 3 *Negotiation 5 *Psychology 2 *Leadership 3 *Painting 6 *Drawing 4 *Instruction 3 *Tailing/Urban 2/4 *Tracking/Covering 1/3 *Interrogation/Idle Chat 2/3 *Concealment/Urban 2/4 *Hide in Shadows/Urban 4/6 *Moving Silently/Urban 4/7 *Lockpicking 4 *Pickpocket 4   +, *Harnic 4 *Harnic R/W 3 *Arithmetic 3 *Thardic Law 3 *Coranan Geography 4 *Harper Lore 1 *Merchant Lore 3 *Heraldric Lore 3 *Halean Lore 3 *Pamesani Lore 3 *Lia Kavair Lore 4 *Patrol Schedules 3 *Thardic Politics 2 *Lexigraphy Theory 1   +
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*Etiquette Street 5 *Trade routes 3 *Watch Procedure 3   +, *Unarmed combat 6 *Dagger 7   +
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*Etiquette Street 5 *Trade routes 3 *Watch Procedure 3   +, *Unarmed combat 6 *Dagger 7   +
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*Etiquette Street 5 *Trade routes 3 *Watch Procedure 3   +, *Unarmed combat 6 *Dagger 7   +
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*Etiquette Street 5 *Trade routes 3 *Watch Procedure 3   +, *Unarmed combat 6 *Dagger 7   +
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*Harnk 5 *Lahise 3 *Herb Recognition 6 *Human Anatomy 4 *Poisons 6 *Antidotes 4 *Ciphers 3 *Coranan Area 4 * Arcana Lore/Maladies 3/5   +, *Herbalism 6 *Healing 7 *Pickpocket 5 *Thrown Dagger 5 *Thrown Dart 4 *Dagger 4 *Move Silently 4 *Hide 4 *Negotiation 5 *Picklocks 3 *Psychology 4 *Swimming 1 *Athletics 3 *Observation 4 *Wilderness Survival 2 *Interrogation 3 *Street Etiquette 4 *Guild Etiquette 3   +
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*Negotiation (Con) 6(8) *Observation 6 *Gambling 6 *Metalworking B/R 5 *Jewelry B/R 6 *Etiquette: Guild 4 *Etiquette: Church 4 *Etiquette: Street 3 *Psychology 4 *Concealment (Secreting) 4(6) *Move Silently 4 *Appraisal 4 *Daggers 4 *Pickpocketing (Palming) 2(4) *Brawling 4 *Athletics 4 *Hiding 2 *Intimidation (Mental) 3(6)   +, *Speak Harnic 6 *Harnic R/W 6 *Coranan Area Knowledge 3 *Gemology 3 *Thardic Politics 3 *Coranan High Society 4 *Genealogy 2 *Gambling Theory 1 *Usury 3 *Chandlery Theory 1   +
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Awareness (Per), Ciphers (Rogue Trader, Mercenary, Underworld) (Int), Command (Fel) +20, Common Lore (Adeptus Arbites, Imperium, Imperial Navy, Koronus Expanse, Rogue Traders, Tech, War) (Int), Dodge (Ag), Drive (Ground Vehicle, Skimmer/Hover) (Ag), Forbidden Lore (Mutants, Pirates, The Warp, Xenos) (Int) +10, Intimidate (S) +10,Literacy (Int), Navigation (Stellar, Surface) (Int) +10, Pilot (Spacecraft, Flyers) (Ag) +20, Scholastic Lore (Astromancy, Cryptology, Judgement, Tactica Imperialis) (Int), Scrutiny (Per), Secret Tongue (Military, Rogue Trader, Underdeck) (Int), Security (Ag), Speak Language (Low Gothic, Trader's Cant) (Int), Tactics (Void Combat) (Int) +20, Tech-Use (Int) +10, Trade (Voidfarer) (Ag) +20.  +