STV Audacious
From AAFNRPWiki
Ship Summary | |
Ship Name | STV Audacious |
---|---|
Faction | House Machariel |
Hull Type | Light Cruiser |
Ship Class | Secutor-class |
Brief Description | Light Cruiser escorting STV Mendicant |
Campaign | Rogue Trader: After the Gold Rush |
Ship Details
Hull: | Light Cruiser |
---|---|
Dimensions: | 4.3km long, .5km abeam |
Mass: | 240 megatonnes |
Crew: | 50,000 approx. |
Accel: | 3.9 gravities max sustainable acceleration |
Game Stats
Speed | 5 | Maneuverability | +12 | ||
---|---|---|---|---|---|
Detection | +25 | Armour | 20 | ||
Void Shields | 2 | Hull Integrity | 68 | ||
Space | 58 | Total Power | 65 | ||
Turret Rating | 2 | ||||
Weapon Capacity | 4 | ||||
Crew Population | 100 | Crew Morale | 100 | Crew Rating | 40 (Crack) |
Essential Components
Jovian-pattern Warcruiser Drive, Strelov 2 Warp Engine, Gellar Field, Warpsbane Hull, Repulsor Shield Array, Bridge of Antiquity, Clemency Life Sustainer, Voidsmen Quarters, Deep Void Augur Array.
Supplemental Components
- Munitorium: Audacious is perhaps one of the most martial ships in the Machariel fleet, and as such carries an inordinate amount of small arms for her armsmen and extra ammunition and fuel for her massive macrobatteries. This component adds and additional 25 Achievement Points toward any Military Objective the crew is working toward, and grants an additional +1 to damage for all macrobatteries. Volatile: If the Munitorium is damaged, it explodes dealing 2d5 damage to the ship's Hull Integrity, and setting a random component afire.
- Reinforced Interior Bulkheads: Audacious has had her spine stiffened over the course of her career, and the reinforced keel and extra-thick pressure bulkheads that have been added in have given her +3 to Hull Integrity.
- Hydraphuran KL-247 Jamming System: This device creates a violent and constantly shifting energy field that interferes with the scanners of nearby ships. White noise: While this Component is active, this ship may not perform Silent Running, but any Focused Augury Tests made to scan it suffer a –20 penalty.
Weapons
Mars Pattern Torpedo Tubes: Location: 1 Prow, Str: 6, Dam: -, Crit: -, Range: -
- Plasma Torpedoes (Spd 10; Damage 2d10+14; Crit Rating 10; Range 60)
Hecutor-pattern Plasma Battery: Location: 1 Dorsal, Str: 3, Dam: 1d10+3, Crit: 4, Range: 11
Mars-pattern Macrocannon Broadside: Location: 1 Port, 1 Starboard, Str: 6, Dam: 1d10+3, Crit: 5, Range: 6
Complications
- Martial Hubris: +5 to Ballistic Skill to fire shipboard weapons, but -15 to any Pilot (Spacecraft) Tests made to withdraw from battle.
- Reliquary of Mars