MacWillard

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Revision as of 02:08, 22 November 2023 by Jason (talk | contribs) (Created page with "{{AWCharacter |Name=MacWillard |Campaign=The City Never Sleeps |Player=Jason |Playbook=Angel |Look=Man, utility wear, strong face, clear eyes, rangy body. |Cool=1 |AWCoolHighlighted=No |Hard=0 |AWHardHighlighted=No |Hot=1 |AWHotHighlighted=No |Sharp=2 |AWSharpHighlighted=No |Weird=-1 |AWWeirdHighlighted=No |Hx=* Grandma - has been beside me all along +3 * Twiggy - I used to ride with his hang, a long time ago - +1 * Augustus - once put a hand in when it mattered +2 * Jon...")
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Name MacWillard
Campaign AW:The City Never Sleeps
Player Jason
Playbook Angel
Look Man, utility wear, strong face, clear eyes, rangy body.
Cool 1
Hard 0
Hot 1
Sharp 2
Weird -1
Moves
  • Professional compassion: you can roll+sharp instead of roll+Hx when you help someone who's rolling. * Healing touch: when you put your hands skin-to-skin on a wounded person and open your brain to them, roll+weird. On a 10+, heal 1 segment. On a 7-9, heal 1 segment, but you're also opening your brain, so roll that move next. On a miss: First, you don't heal them. Second, you've opened both your brain and theirs to the world's psychic maelstrom, without protection or preparation. For you, and for your patient if your patient's a fellow player's character, treat it as though you've made that move and missed the roll. For patients belonging to the MC, their experience and fate are up to the MC.
Gear
  • Angel kit with 6-stock* 9mm (2-harm close loud)
Hx
  • Grandma - has been beside me all along +3 * Twiggy - I used to ride with his hang, a long time ago - +1 * Augustus - once put a hand in when it mattered +2 * Jones - doomed -2 * Frost +1
XP 2
Harm
Stabilized
come back with -1hard
come back with -+1weird (max+3)
change to a new playbook
die



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