Hike
Name | Hike |
---|---|
Campaign | AW: Torments of the Righteous |
Player | Jacko |
Playbook | Chopper |
Look | Scrounge religious wear, rugged face, scorched eyes, wiry body. |
Cool | 2 |
Hard | 2 |
Hot | -1 |
Sharp | 0 |
Weird | -1 |
Moves |
Pack alpha: when you try to impose your will on your gang, roll+hard. On a 10+, all 3. On a 7–9, choose 1:
• they do what you want (otherwise, they refuse)
• they don’t fight back over it (otherwise, they do fight back)
• you don’t have to make an example of one of them (otherwise, you must)
On a miss, someone in your gang makes a dedicated bid, idle or serious, to replace you for alpha.
|
Gear |
Lucerne Hammer (3-harm arm messy) Crossbow (2-harm close slow) 3 barter |
Hx |
Barbarossa +1 Chuck -1 Inga +3 Tendahl +1 |
XP | 5 |
Harm | 3 |
Stabilized | |
come back with -1hard | |
come back with -+1weird (max+3) | |
change to a new playbook | |
die |
Add a vehicle:
http://www.hill10.com/aw/hike.pdf
XP: 6
Archimandrex Hike is the leader of the local Torchbearer militia. She's not particularly religious but likes the respect and the power.
Militia
Small 2-harm 1 armor rich obligated
notable gangers
Ardner - Dependable, kinda.
Helmut - Fucking trouble, toady to Hermann.
Hermann - Biblically bad news
Advances
get a move from another playbook (Merciless)