Name
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Galinar d'Jago
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Campaign
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London Fog
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Player
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Joe
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Playbook
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Fae
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Faction
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Wild
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Look
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Fancy old-fashioned clothes and long hair held back in a queue. He’s of an indistinguishable mix of races, his skin is the color of a coffee latte, darker than most in London, and with an unusual cast to his eyes and ears. A close observation shows that he has no hair on his body or face. His eyes are a strange, antique gold.
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Blood
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1
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Heart
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2
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Mind
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0
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Spirit
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1
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Mortality
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0
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Mortality Marked?
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No
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Night
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-1
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Night Marked?
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Yes
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Power
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1
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Power Marked?
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No
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Wild
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2
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Wild Marked?
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No
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Moves
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Faerie Magic: Whenever you use a Faerie power, choose 1:
- Mark corruption
- You owe your monarch a Debt
- Suffer 1-harm (ap)
Draw Back the Curtain: When you Escape, add this option to the list:
- You escape to your homeland, for better or worse.
Words Are Wind: When someone breaks a promise to you or lies to you and you ind out, they owe you a Debt and you take +1 forward against them.
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Corruption Moves
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Gear
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- A nice house or apartment, a car, a smart phone
- The Jago is a fictionalization of the Old Nichol, a slum located between Shoreditch High Street and Bethnal Green Road in the East End of London.
- The apartment is a lively suite in the Hotel Avalon, a neutral site for the Fae.
- The car is a hackney can that comes when I whistle for it
- Driven by Edgar, a cross dressing female fae. She is the last of the three generations of driver who I brought to exile with me.
- My shadow touched her grandfather when I proclaimed an exile, so he was sent as well.
- The smartphone is a network of Tinker bell fairies who carry messages
- A relic from your homelands
- A tarnished penny whistle. At one time it could call winds and cloud. Now it is just an off tune instrument.
- A symbol of your court (sun, moon, storm, winter, spring, etc.)
- A sign at ring of a storm symbol on my left pinkie.
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Armor
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0
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Harm
|
3
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Corruption
|
1
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Debts Owed
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- Oscar 2 debts for protecting me from the Queen’s Faction. Now only 1 debt.
- Judith a debt for what I know about her death by garroting
- Judith a second debt for saving me from Brother Ransford, the Quaker.
- Count Strahd for hosting a meeting between the vampires and the Dawn Court
- Jigsaw Man three (3) debts for saving me from the Quakers.
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Debts Owed to Me
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- Lady Artarwen lied to me to get me to kill the monk. Now she owes me 2 Debts. She is
the leader of the Storm Court in exile.
- Lady Wright has something that Judith wasn’t supposed to see. It relates to why I owe Judith the debt about why she was killed. I don’t know everything that is involved, but the Lady asked me for help of a “rough sort” and I connected her with people.
- I have dirt on the Curator of the Special Collection of the London Museum and I give Cleo access when she needs it. It’s not that I have anything on the Wizard Curator, but I know his secrets and use the knowledge to give her access when I can.
- Cromwell owes me a debt about Judith’s death, since I was a helpful informant during that case.
- The vampire Igor Ceausescu owes me for arranging a meeting between the vampires and the Dawn Court.
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Debts Paid
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- (Oscar) Paid off 1 for “being in the area” for his meeting with Throckmorton (25 June 2017)
- (Malachi) Paid off 1 for healing after his fight in the Opera House (9 July 2017)
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Scars
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Shattered (-1 Blood)
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☐
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Disfigured (-1 Heart)
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☐
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Fractured (-1 Mind)
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☐
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Broken (-1 Spirit)
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☐
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Advances
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+1 Blood
Move from another Archetype (Revenant)
Move from another Archetype (Wolf)
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Corruption Advances
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Unearthly Grace (+1 Heart). Whenever you roll with Heart and roll +12, mark corruption.
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Faerie Powers
- Nature’s Caress: Your touch heals 2-harm. You cannot use this power on yourself.
- Wither: You imbue your touch with the power to kill (3-harm intimate ap).
- Wild Fury: You summon an element of nature capable of striking your enemies (2-harm close area or 3-harm close/far).
Abashed the Devil Stood: (Revenant) when you openly present yourself to the agents of your enemies, roll with Spirit. On a hit, they choose:
- They scatter or flee before you
- They throw down their weapons and surrender
- They attack you, ignoring your allies
On a 10+, take armor+1 against them for the scene. On a miss, they reveal that you’ve sprung a trap laid by those who wish to avoid your judgment.
Regeneration: When you Let It Out, add this option to the list: Your wounds close; heal 1-harm