Apocalypse World: Black Rain/Fisher: Difference between revisions
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|Playbook=Gunlugger | |Playbook=Gunlugger | ||
|Look=Man, battered old armor over stained sweats | |Look=Man, battered old armor over stained sweats | ||
|Cool= | |Cool=1 | ||
|AWCoolHighlighted=Yes | |AWCoolHighlighted=Yes | ||
|Hard= | |Hard=3 | ||
|AWHardHighlighted=No | |AWHardHighlighted=No | ||
|Hot=-2 | |Hot=-2 | ||
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|Weird=-1 | |Weird=-1 | ||
|AWWeirdHighlighted=No | |AWWeirdHighlighted=No | ||
|Hx= | |Hx=* Hardholder: Captain Maxwell (m) -1* Hocus: String (f) -1* Gunlugger: Fisher (m) -1* Savvyhead: Xander Carthen (m) +3* Brainer: Sybil (f) +2 | ||
* Hardholder: Captain Maxwell (m) -1 | |||
* Hocus: String (f) -1 | |||
* Gunlugger: Fisher (m) -1 | |||
* Savvyhead: Xander Carthen (m) +3 | |||
* Brainer: Sybil (f) +2 | |||
|AWHxHighlighted=No | |AWHxHighlighted=No | ||
|Moves= | |Moves=* '''''Fuck this shit''''': name your escape route and roll+hard. On a 10+, sweet, you're gone. On a 7-9, you can go or stay, but if you go it costs you: leave something behind, or take something with you, the MC will tell you what. On a miss, you're caught vulnerable, half in and half out.* '''''Insano like Drano''''': you get +1hard (hard+3).* '''''NOT TO BE FUCKED WITH''''': in battle, you count as a small gang, with harm and armor according to your gear. | ||
* '''''Fuck this shit''''': name your escape route and roll+hard. On a 10+, sweet, you're gone. On a 7-9, you can go or stay, but if you go it costs you: leave something behind, or take something with you, the MC will tell you what. On a miss, you're caught vulnerable, half in and half out. | |Gear=* 2 barter* assault rifle 3-harm close/far autofire* ap ammo* silencer on assault rifle* many knives (2-harm hand infinite)* 2-armor (plate carrier over soft armor) | ||
* '''''Insano like Drano''''': you get +1hard (hard+3). | |XP=3 | ||
* '''''NOT TO BE FUCKED WITH''''': in battle, you count as a small gang, with harm and armor according to your gear. | |||
|Gear= | |||
* 2 barter | |||
* assault rifle 3-harm close/far autofire | |||
* ap ammo | |||
* silencer on assault rifle | |||
* many knives (2-harm hand infinite) | |||
* 2-armor (plate carrier over soft armor) | |||
|XP= | |||
|Harm=0 | |Harm=0 | ||
|AWStabilized=Yes | |AWStabilized=Yes | ||
Line 41: | Line 27: | ||
|AWdie=No | |AWdie=No | ||
}} | }} | ||
= Debilities = | = Debilities = | ||
Revision as of 04:40, 15 March 2021
Name | Fisher |
---|---|
Campaign | AW: Black Rain |
Player | Jason |
Playbook | Gunlugger |
Look | Man, battered old armor over stained sweats |
Cool | 1 |
Hard | 3 |
Hot | -2 |
Sharp | 2 |
Weird | -1 |
Moves |
|
Gear |
|
Hx |
|
XP | 3 |
Harm | 0 |
Stabilized | |
come back with -1hard | |
come back with -+1weird (max+3) | |
change to a new playbook | |
die |
Add a vehicle: