The Watch/Tovy: Difference between revisions

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|Look=Cis Woman, Scarred Face, Distinctive Clothing (bits of Shadow armor), Intense
|Look=Cis Woman, Scarred Face, Distinctive Clothing (bits of Shadow armor), Intense
|Cunning=1
|Cunning=1
|Luck=0
|Luck=1
|Training=2
|Training=2
|Valour=3
|Valour=3
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* Weary +0
* Weary +0
* Jaded +2
* Jaded +4


Highlighted moves 2020-07-05:
Highlighted moves 2020-07-05:
* Open up to someone
* Open up to someone
* Provoke Someone
* Look Beyond


= Advances =
= Advances =
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* Remove a Jaded advance (To Die For) to be taken again later.
* Remove a Jaded advance (To Die For) to be taken again later.
* Take a move from another playbook - Strength In Numbers from the Wolf
* Take a move from another playbook - Strength In Numbers from the Wolf
* Gain a promotion and +1 to a stat (Luck)


= Jaded Advances =
= Jaded Advances =

Revision as of 05:33, 13 July 2020

Name Tovy
Rank Sergeant
Clan Molthas
Campaign The Watch
Player Jason
Playbook Eagle
Look Cis Woman, Scarred Face, Distinctive Clothing (bits of Shadow armor), Intense
Cunning 1
Luck 1
Training 2
Valour 3
Moves
  • Battlecry: When you are assigned to Take Point on a mission, everyone else gains +1 to their mission rolls.
  • Build Up To It: When you brag about your accomplishments or skill just before Opening Up to Someone, treat a miss as a 7-9 and a 7-9 as a 10+.
  • Rebel Rebel: When you Provoke Someone by challenging a person’s actions or words, roll with Valour instead of Luck.
  • Your Own Woman: During the Start of Session, you choose the two moves you will be highlighting. At the End of Session, you also choose someone you think benefited from your skills and gain Camaraderie with them.
  • Mama Bear: When someone important to you feels threatened or is in danger, roll with Valour. On a hit, you show up right there and then with or without explanation. On a 10+, you take +1 ongoing for the scene. On a miss, the MC will tell you when you show up, and you’re not going to like it.
  • Strength in Numbers: When you Need a Hand and get it, you can spend a Camaraderie to increase a miss to a 7-9 instead of the usual +1.
Camaraderie
  • Lomo of Clan Molthas - Wolf - Joe - +3 (Destined for greatness as long as they follow my lead)
  • Risoc of Clan Dolthas - Raven - Lisa - +3
  • Reynda of Clan Dothas - Spider - Munin - +1 (Reynda has saved my life more than once)
  • Yeli of Clan Sharn - Owl - Gary - +2 (I've seen her at her worst and kept it to myself)
  • Marro +1
Gear
  • Pewter amulet with a symbol of The Aerie.
  • Spear, Sword, Bow, Shield and Armor.
    • Your sword one of a matched pair; Brother, taken by Shadow, carries the other
    • Your shield buckles into place, allowing you to wield two weapons.
XP 1
Hurting No
Wounded No
Critical No


Before the Shadow, Tovy was a scout and warrior. She partnered up with her brother and together, they wanted to become famous for their daring and skill. Her rage over his fall to the Shadow and subsequent regicide fuels her determination to defeat the Shadow... or is it a desire to die in battle?

  • Weary +0
  • Jaded +4

Highlighted moves 2020-07-05:

  • Open up to someone
  • Look Beyond

Advances

  • +1 Valour
  • Get a new move - Rebel Rebel
  • Gain a promotion and +1 to a stat (Training)
  • Get a new move - Your Own Woman
  • Gain a promotion and +1 to a stat
  • Gain a move from another playbook - Mama Bear from the Bear
  • Get +1 to Luck
  • Remove a Jaded advance (To Die For) to be taken again later.
  • Take a move from another playbook - Strength In Numbers from the Wolf
  • Gain a promotion and +1 to a stat (Luck)

Jaded Advances

  • Wrapped Around My Finger: Mark Jaded to Provoke a Reaction from someone as if you rolled a 10+. You can choose to do so after rolling.
  • Meant To Do That: When you miss a roll, you can mark Jaded to treat the next roll you make in the scene as a 10+.
  • Exemplar: Mark Jaded when another PC is making a roll using Valour to add your own Valour score in addition.