The Watch/Lomo: Difference between revisions

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On a miss, they do as they will. Lose 1 Camaraderie with them, and mark Jaded.<br><br>
On a miss, they do as they will. Lose 1 Camaraderie with them, and mark Jaded.<br><br>
'''OTHER MOVES'''<br>
'''OTHER MOVES'''<br>
(Fox) '''Spirit Walk''': When you have time, safety, and the chance to retreat into nature, you may slip free of this world to walk with the spirits. Choose 2:<br>
(''Fox'') '''Spirit Walk''': When you have time, safety, and the chance to retreat into nature, you may slip free of this world to walk with the spirits. Choose 2:<br>
►► You temporarily sever the Shadow’s control over a person or place<br>
►► You temporarily sever the Shadow’s control over a person or place<br>
►► You reappear in a different place than where you started<br>
►► You reappear in a different place than where you started<br>
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'''Supernatural Alertness''': When you are caught off-guard, mark Jaded
'''Supernatural Alertness''': When you are caught off-guard, mark Jaded
to act before anyone else does and take +1 ongoing for the scene. --'''Learned from the Best'''<br><br>
to act before anyone else does and take +1 ongoing for the scene. --'''Learned from the Best'''<br><br>
'''Elite Veteran''': When you Rely On Your Training, mark Jaded to treat your roll as a 10+, even after rolling.<br><br>
'''Elite Veteran''': When you ''Rely On Your Training'', mark Jaded to treat your roll as a 10+, even after rolling.<br><br>
'''Go For Their Flanks''': Mark Jaded to show up in a scene in a superior position, with or without explanation<br><br>
'''Go For Their Flanks''': Mark Jaded to show up in a scene in a superior position, with or without explanation<br><br>
'''Painful Truths''': Mark Jaded to chew someone out publicly and clear their Weary track.<br>
'''Painful Truths''': Mark Jaded to chew someone out publicly and clear their Weary track.<br>

Revision as of 19:50, 5 July 2020

Name Lomo
Rank Corporal
Clan Molthas
Campaign The Watch
Player Joe
Playbook Bear (was Wolf)
Look Fluid, Hungry Face, Practical Clothing, Volatile
Cunning 2
Luck 1
Training 0
Valour 2
Moves BEAR MOVES

Mama Bear: When someone important to you feels threatened or is in danger, roll with Valour. On a hit, you show up right there and then with or without explanation.

Cooler Heads Prevail: When you advise caution to someone you fear is about to act foolishly, roll with Training. On a hit, they choose 1. On a 10+, take +1 forward with them.
►► They listen to you and stand down
►► They attack you
►► They ignore you and take -2 forward (or get themselves hurt if an NPC)
On a miss, they do as they will. Lose 1 Camaraderie with them, and mark Jaded.

OTHER MOVES
(Fox) Spirit Walk: When you have time, safety, and the chance to retreat into nature, you may slip free of this world to walk with the spirits. Choose 2:
►► You temporarily sever the Shadow’s control over a person or place
►► You reappear in a different place than where you started
►► You can take a few willing souls with you
►► You can ask the spirits a question, and they will answer it honestly
►► You leave something behind for safekeeping

JADED MOVES
Supernatural Alertness: When you are caught off-guard, mark Jaded to act before anyone else does and take +1 ongoing for the scene. --Learned from the Best

Elite Veteran: When you Rely On Your Training, mark Jaded to treat your roll as a 10+, even after rolling.

Go For Their Flanks: Mark Jaded to show up in a scene in a superior position, with or without explanation

Painful Truths: Mark Jaded to chew someone out publicly and clear their Weary track.

Camaraderie

Rezi of Clan Toltho - Bear - Lisa - +2
Reynda of Clan Dothas - Spider - Munin - +1

Tovy of Clan Molthas - Eagle - Jay - +2
Yeli of Clan Sharn - Owl - Gary - +2
Risoc of Clan Dothas - Raven - Lisa - +3

Gear

Pewter amulet with a symbol of The Aerie.
Spear, Sword, Bow, Shield and Armor.
- Your sword is magical, but legend says it's cursed.
- Your bow, Ironheart, is famous, with a fame and reputation.

XP 4
Hurting No
Wounded No
Critical No


TIES THAT BIND -- My clan and Rezi's clan were sworn allies but now were not (?)
-- I want to know Yeli better but they make me nervous
-- I respect Tovy as a true warrior
-- They ways of Reynda's clan are strange to me.

??What is the symbol of Clan Molthas??
What is the symbol of the Aerie - A black tower with a golden, all-seeing-eye on top of it

HARM = 0

WEARY = 1

JADED = 1

ADVANCES
+1 Luck
Erase a Jaded Move
+1 Valour
New Wolf move
Move from another playbook (Fox = Spirit Walk)
Gain a promotion and +1 to Cunning
Change to Bear playbook