Torments of the Righteous/Hike: Difference between revisions
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|AWCoolHighlighted=No | |AWCoolHighlighted=No | ||
|Hard=3 | |Hard=3 | ||
|AWHardHighlighted= | |AWHardHighlighted=Yes | ||
|Hot=-1 | |Hot=-1 | ||
|AWHotHighlighted= | |AWHotHighlighted=No | ||
|Sharp=0 | |Sharp=0 | ||
|AWSharpHighlighted= | |AWSharpHighlighted=Yes | ||
|Weird=-1 | |Weird=-1 | ||
|AWWeirdHighlighted=No | |AWWeirdHighlighted=No | ||
|Hx=Barbarossa +1<br /> | |Hx=Barbarossa +1<br /> | ||
Chuck -1<br /> | Chuck -1<br /> | ||
Inga + | Inga +1<br /> | ||
Tendahl +2 | Tendahl +2 | ||
|AWHxHighlighted= | |AWHxHighlighted=No | ||
|Moves='''''Pack alpha:''''' when you try to impose your will on your gang, roll+hard. On a 10+, all 3. On a 7–9, choose 1: | |Moves='''''Pack alpha:''''' when you try to impose your will on your gang, roll+hard. On a 10+, all 3. On a 7–9, choose 1: | ||
• they do what you want (otherwise, they refuse) | • they do what you want (otherwise, they refuse) | ||
| Line 34: | Line 34: | ||
|Gear=Lucerne Hammer (3-harm arm messy)<br /> | |Gear=Lucerne Hammer (3-harm arm messy)<br /> | ||
Crossbow (2-harm close slow)<br /> | Crossbow (2-harm close slow)<br /> | ||
3 barter | |||
|XP=0 | |XP=0 | ||
|Harm=6 | |Harm=6 | ||
| Line 45: | Line 45: | ||
http://www.hill10.com/aw/hike.pdf | http://www.hill10.com/aw/hike.pdf | ||
<br /><br /> | <br /><br /> | ||
XP: | XP: 8 | ||
<br /><br /> | <br /><br /> | ||
Archimandrex Hike is the leader of the local Torchbearer militia. She's not particularly religious but likes the respect and the power.<br/ ><br/ > | Archimandrex Hike is the leader of the local Torchbearer militia. She's not particularly religious but likes the respect and the power.<br/ ><br/ > | ||
Revision as of 00:37, 8 April 2019
| Name | Hike |
|---|---|
| Campaign | AW: Torments of the Righteous |
| Player | Jacko |
| Playbook | Chopper |
| Look | Scrounge religious wear, rugged face, scorched eyes, wiry body. |
| Cool | 2 |
| Hard | 3 |
| Hot | -1 |
| Sharp | 0 |
| Weird | -1 |
| Moves |
Pack alpha: when you try to impose your will on your gang, roll+hard. On a 10+, all 3. On a 7–9, choose 1:
• they do what you want (otherwise, they refuse)
• they don’t fight back over it (otherwise, they do fight back)
• you don’t have to make an example of one of them (otherwise, you must)
On a miss, someone in your gang makes a dedicated bid, idle or serious, to replace you for alpha.
|
| Gear |
Lucerne Hammer (3-harm arm messy) |
| Hx |
Barbarossa +1 |
| XP | 0 |
| Harm | 6 |
| Stabilized | |
| come back with -1hard | |
| come back with -+1weird (max+3) | |
| change to a new playbook | |
| die |
Add a vehicle:
http://www.hill10.com/aw/hike.pdf
XP: 8
Archimandrex Hike is the leader of the local Torchbearer militia. She's not particularly religious but likes the respect and the power.
Militia
Small 3-harm 1 armor rich obligated
notable gangers
Ardner - Dependable, kinda.
Helmut - Fucking trouble, toady to Hermann.
Hermann - Biblically bad news
Advances
get a move from another playbook (Merciless)
get +1hard (max hard+3)
choose a new option for your gang (+1harm)
Secrets
Hike has family highly placed in the church.