Torments of the Righteous/Tendahl: Difference between revisions
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|Weird=3 | |Weird=3 | ||
|AWWeirdHighlighted=No | |AWWeirdHighlighted=No | ||
|Hx=Hike 0 | |||
Inga -1 | |||
Barbarosa +2 | |||
Carl +1 | |||
|AWHxHighlighted=No | |AWHxHighlighted=No | ||
|Moves=* '''''Things speak''''': whenever you handle or examine something interesting, roll+weird. On a hit, you can ask the MC questions. On a 10+, ask 3. On a 7–9, ask 1: | |Moves=* '''''Things speak''''': whenever you handle or examine something interesting, roll+weird. On a hit, you can ask the MC questions. On a 10+, ask 3. On a 7–9, ask 1: | ||
Revision as of 23:42, 25 November 2018
| Name | Tendahl |
|---|---|
| Campaign | AW: Torments of the Righteous |
| Player | Jason |
| Playbook | Savvyhead |
| Look | Man, utility wear + tech, plain face, squinty eyes, strange body (twisted by scoliosis) |
| Cool | 0 |
| Hard | -1 |
| Hot | -1 |
| Sharp | 2 |
| Weird | 3 |
| Moves |
Treat a miss as though you’ve opened your brain to the world’s psychic maelstrom and missed the roll.
|
| Gear |
6 barter knife (2-harm hand) hammer (2-harm hand messy) leather apron and face shield (1-armor) |
| Hx |
Hike 0 Inga -1 Barbarosa +2 Carl +1 |
| XP | 3 |
| Harm | |
| Stabilized | |
| come back with -1hard | |
| come back with -+1weird (max+3) | |
| change to a new playbook | |
| die |
Add a vehicle:
Pronounced ten-DOLL
Current projects:
- A parabolic reflector assembly that can be quickly attached to or removed from a torch
Secrets
From the 2018-11-18 session: Hike knows that Tendahl's outward calm is a front, and he's really just on the verge of losing his shit all the time.