London Fog/Galinar d'Jago: Difference between revisions

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Move from another Archetype (Revenant)
Move from another Archetype (Revenant)
Move from another Archetype (Wolf)
|Corruption Advances='''Unearthly Grace''' (+1 Heart). Whenever you roll with Heart and roll +12, mark corruption.
|Corruption Advances='''Unearthly Grace''' (+1 Heart). Whenever you roll with Heart and roll +12, mark corruption.
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Revision as of 21:37, 23 July 2017

Name Galinar d'Jago
Campaign London Fog
Player Joe
Playbook Fae
Faction Wild
Look Fancy old-fashioned clothes and long hair held back in a queue. He’s of an indistinguishable mix of races, his skin is the color of a coffee latte, darker than most in London, and with an unusual cast to his eyes and ears. A close observation shows that he has no hair on his body or face. His eyes are a strange, antique gold.
Blood 1
Heart 2
Mind 0
Spirit 1
Mortality 0
Mortality Marked? Yes
Night -1
Night Marked? No
Power 1
Power Marked? Yes
Wild 2
Wild Marked? Yes
Moves

Faerie Magic: Whenever you use a Faerie power, choose 1:

  • Mark corruption
  • You owe your monarch a Debt
  • Suffer 1-harm (ap)


Draw Back the Curtain: When you Escape, add this option to the list:

  • You escape to your homeland, for better or worse.


Words Are Wind: When someone breaks a promise to you or lies to you and you ind out, they owe you a Debt and you take +1 forward against them.

Corruption Moves
Gear
  • A nice house or apartment, a car, a smart phone
    • The Jago is a fictionalization of the Old Nichol, a slum located between Shoreditch High Street and Bethnal Green Road in the East End of London.
    • The apartment is a lively suite in the Hotel Avalon, a neutral site for the Fae.
    • The car is a hackney can that comes when I whistle for it
      • Driven by Edgar, a cross dressing female fae. She is the last of the three generations of driver who I brought to exile with me.
      • My shadow touched her grandfather when I proclaimed an exile, so he was sent as well.
    • The smartphone is a network of Tinker bell fairies who carry messages
      • Very distractible
  • A relic from your homelands
    • A tarnished penny whistle. At one time it could call winds and cloud. Now it is just an off tune instrument.
  • A symbol of your court (sun, moon, storm, winter, spring, etc.)
    • A sign at ring of a storm symbol on my left pinkie.
Armor 0
Harm 0
Corruption 0
Debts Owed
  • Oscar 2 debts for protecting me from the Queen’s Faction. Now only 1 debt.
  • Judith a debt for what I know about her death by garroting
  • Judith a second debt for saving me from Brother Ransford, the Quaker.
  • Jigsaw Man three (3) debts for saving me from the Quakers.
Debts Owed to Me
  • Lady Artarwen lied to me to get me to kill the monk. Now she owes me 2 Debts. She is

the leader of the Storm Court in exile.

  • Lady Wright has something that Judith wasn’t supposed to see. It relates to why I owe Judith the debt about why she was killed. I don’t know everything that is involved, but the Lady asked me for help of a “rough sort” and I connected her with people.
  • I have dirt on the Curator of the Special Collection of the London Museum and I give Cleo access when she needs it. It’s not that I have anything on the Wizard Curator, but I know his secrets and use the knowledge to give her access when I can.
  • Cromwell owes me a debt about Judith’s death, since I was a helpful informant during that case.
Debts Paid
  • (Oscar) Paid off 1 for “being in the area” for his meeting with Throckmorton (25 June 2017)
  • (Malachi) Paid off 1 for healing after his fight in the Opera House (9 July 2017)
Scars
Shattered (-1 Blood)
Disfigured (-1 Heart)
Fractured (-1 Mind)
Broken (-1 Spirit)
Advances

+1 Blood

Move from another Archetype (Revenant)

Move from another Archetype (Wolf)

Corruption Advances

Unearthly Grace (+1 Heart). Whenever you roll with Heart and roll +12, mark corruption.


Faerie Powers

  • Nature’s Caress​: Your touch heals 2-harm. You cannot use this power on yourself.
  • Wither​: You imbue your touch with the power to kill (3-harm intimate ap).
  • Wild Fury: ​You summon an element of nature capable of striking your enemies (2-harm close area or 3-harm close/far).

Abashed the Devil Stood: (Revenant) when you openly present yourself to the agents of your enemies, roll with Spirit. On a hit, they choose:

  • They scatter or flee before you
  • They throw down their weapons and surrender
  • They attack you, ignoring your allies

On a 10+, take armor+1 against them for the scene. On a miss, they reveal that you’ve sprung a trap laid by those who wish to avoid your judgment.

Regeneration: When you Let It Out, add this option to the list: Your wounds close; heal 1-harm