Template:USCharacter: Difference between revisions

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!Mortality
!Mortality
| [[USMortality::{{{Mortality|}}}]]
| [[USMortality::{{{Mortality|}}}]]
| {{#ifeq: {{{USMortalityMarked|}}} | Yes | | ☒  | ☐ }}
| {{#ifeq: {{{USMortalityMarked|}}} | Yes | ☒  | ☐ }}
|-
|-
!Night
!Night
| [[USNight::{{{Night|}}}]]
| [[USNight::{{{Night|}}}]]
| {{#ifeq: {{{USNightMarked|}}} | Yes | | ☒  | ☐ }}
| {{#ifeq: {{{USNightMarked|}}} | Yes | ☒  | ☐ }}
|-
|-
!Power
!Power
| [[USPower::{{{Power|}}}]]
| [[USPower::{{{Power|}}}]]
| {{#ifeq: {{{USPowerMarked|}}} | Yes | | ☒  | ☐ }}
| {{#ifeq: {{{USPowerMarked|}}} | Yes | ☒  | ☐ }}
|-
|-
!Wild
!Wild
| [[USWild::{{{Wild|}}}]]
| [[USWild::{{{Wild|}}}]]
| {{#ifeq: {{{USWildMarked|}}} | Yes | | ☒  | ☐ }}
| {{#ifeq: {{{USWildMarked|}}} | Yes | ☒  | ☐ }}
|-
|-
! Moves
! Moves

Revision as of 16:06, 24 June 2017

This is the "USCharacter" template. It should be called in the following format:

{{USCharacter
|Name=
|Campaign=
|Player=
|Playbool=
|Faction=
|Look=
|Blood=
|Heart=
|Mind=
|Spirit=
|Mortality=
|USMortalityMarked=
|Night=
|USNightMarked=
|Power=
|USPowerMarked=
|Wild=
|USWildMarked=
|Moves=
|Corruption Moves=
|Gear=
|Armor=
|Harm=
|Corruption=
|Debts Owed=
|Debts Owed to Me=
|Debts Paid=
|USShattered=
|USDisfigured=
|USFractured=
|USBroken=
|Advances=
|Corruption Advances=
}}

Edit the page to see the template text.