Apocalypse World: Purgatoria After Dark/Babushka: Difference between revisions
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'''Upgrades''' | '''Upgrades''' | ||
Built to Talk | *Built to Talk | ||
Strong AI | *Strong AI | ||
External Layer of Living Tissue | *External Layer of Living Tissue | ||
Internal Power Source | *Internal Power Source | ||
Specialized (Cool) | *Specialized (Cool) | ||
Revision as of 05:31, 8 February 2016
| Name | Babushka |
|---|---|
| Campaign | Apocalypse World: Purgatoria After Dark |
| Player | Jacko |
| Playbook | The Synthetic |
| Look | Woman, real skin, vacant eyes, beautiful face, framework body. |
| Cool | 1 |
| Hard | 0 |
| Hot | 1 |
| Sharp | 2 |
| Weird | -1 |
| Moves |
Hasta La Vista Baby! - At the start of each session roll+weird. On a hit, ask the MC one question about your purpose, programming, hidden directive or maker and they will answer with detail, or mark experience (your choice). On a 10+, you can feel the impending finality, mark a section of your Sentience clock. On a 7-9, hold 1. Spend it to nullify violating your progamming once. On a miss, you are none the wiser about your origins. |
| Gear |
Military jumpsuit - 1 armor |
| Hx |
Grandchildren - |
| XP | |
| Harm | |
| Stabilized | |
| come back with -1hard | |
| come back with -+1weird (max+3) | |
| change to a new playbook | |
| die |
Add a vehicle:
Upgrades
- Built to Talk
- Strong AI
- External Layer of Living Tissue
- Internal Power Source
- Specialized (Cool)