Apocalypse World: Purgatoria After Dark/Semyon: Difference between revisions
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|AWWeirdHighlighted=No | |AWWeirdHighlighted=No | ||
|Hx=Urchins - +3<br> | |Hx=Urchins - +3<br> | ||
Natalya - + | Natalya - +3 <br> | ||
Konstantin - +2<br> | Konstantin - +2<br> | ||
Demetri - +2 | Demetri - +2 | ||
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• who do they know, like and/or trust? | • who do they know, like and/or trust? | ||
• when next should I expect to see them? | • when next should I expect to see them? | ||
• how could I get to them, physically or emotionally? | • how could I get to them, physically or emotionally?<br><br> | ||
'''Dashiell Hammet ain't got nothing:''' when you take harm, make this move instead of the normal move. Roll+harm taken. On a 10+, choose 2. On a 7-9, choose 1: * It's not so bad. Take -1harm | |||
* Take +1forward against your attacker. | |||
Treat a miss on this move as a 7-9 hit on the normal harm move. | |||
|Gear=Kitchen knife - 2 harm, hand <br> | |Gear=Kitchen knife - 2 harm, hand <br> | ||
Fashion suitable<br> | Fashion suitable<br> |
Revision as of 22:31, 24 January 2016
Name | Semyon |
---|---|
Campaign | Apocalypse World: Purgatoria After Dark |
Player | Jacko |
Playbook | Maestro'd |
Look | Man, casual wear, boyish face, frank eyes, lean body, quick hands. |
Cool | 1 |
Hard | 0 |
Hot | 2 |
Sharp | 0 |
Weird | 1 |
Moves |
Fingers in every pie: put out the word that you want a thing — could be a person, could be somethin somethin, could even be just a thing — and roll+hot.
On a 10+, it shows up in your establishment for you, like magic. On a 7-9, well, your people make an effort and everybody wants to please you and close is
close, right? On a miss, it shows up in your establishment for you with strings wicked attached.
Treat a miss on this move as a 7-9 hit on the normal harm move. |
Gear |
Kitchen knife - 2 harm, hand |
Hx |
Urchins - +3 |
XP | 1 |
Harm | 3 |
Stabilized | |
come back with -1hard | |
come back with -+1weird (max+3) | |
change to a new playbook | |
die |
Add a vehicle:
Coffeemesto
Main attraction: Coffee
Side attractions: Drinks, scene.
Atmosphere: Intimate, smoky, shadowy, and intriguing.
Regulars
Rem (best)
Artur
Gleb
Zoya
Vilen (worst)
Timur wants in on it.
Roman is owed for it.
Svetlana wants it gone.
Security
secrecy, passwords, codes & signals, invite-only, vouching.
everybody's packing: your cast & crew are a gang (2 harm small gang 0 armor)
a warren of dead-ends, hideaways & boltholes
Secrets
- The Grandkids and Natalya know that Svetlana, Semyon's twin sister, is in the Striyanka.
Advancements
- add a security to your establishment (a warren of dead-ends, hideaways & boltholes)
- get a move from another playbook (Dashiell Hammet ain't got nothing on me.)
- get +1hard (max hard+2)