Brink/Torch: Difference between revisions
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* '''''Norman:''''' you seek the advice of your mask. Roll+weird to see what it directs you to do. On a 10+ mark experience and take a +1 if you do as your mask wishes. On a 7–9, take a +1 if you do what it wants and act under fire if you don’t. On a miss, it has its own agenda and act under fire if you don’t follow it. | * '''''Norman:''''' you seek the advice of your mask. Roll+weird to see what it directs you to do. On a 10+ mark experience and take a +1 if you do as your mask wishes. On a 7–9, take a +1 if you do what it wants and act under fire if you don’t. On a miss, it has its own agenda and act under fire if you don’t follow it. | ||
* '''''The Unexpected:''''' when someone sees you unmasked for the first time, they take s-harm, in addition to anything else that happens. | * '''''The Unexpected:''''' when someone sees you unmasked for the first time, they take s-harm, in addition to anything else that happens. | ||
|Gear=* | |Gear=* modified engineer's structural cutter (3-harm hand autofire messy) | ||
* Vac-safe engineering coveralls (2-armor). | * Vac-safe engineering coveralls (2-armor). | ||
* 1 barter | * 1 barter |
Revision as of 06:14, 29 September 2014
Name | Torch |
---|---|
Campaign | Brink |
Player | Jason |
Playbook | Faceless |
Look | Man, scrounged armor, merciless eyes, muscular body.
Mask: scrounged mask, cracked. It's recognizably the mask worn by the 'neers in the station core, but cracked beaten up. |
Cool | 1 |
Hard | 2 |
Hot | -1 |
Sharp | 0 |
Weird | 1 |
Moves |
|
Gear |
|
Hx |
|
XP | 1 |
Harm | |
Stabilized | |
come back with -1hard | |
come back with -+1weird (max+3) | |
change to a new playbook | |
die |
Add a vehicle:
Unmasked, you are (choose 2):
- Irresolute. When you inflict harm, inflict -1harm.
- Ashamed. You have hard=0 until you cover your face again.
Many years ago, in a misguided attempt to salve his conscience and keep the 'neers from cutting power to some hab compartments, Torch (with a little help from Cipher), destroyed the systems and codes that enable the 'neers to selectively control power distribution. Unfortunately those same controls managed the day-night cycle in the ag dome, causing a disaster called The Great Bake. Torch was ritually exiled from the 'neer clans at that point.