Poisons and Drugs: Difference between revisions
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==New Drugs== | ==New Drugs== | ||
{{PDstats|name=Nightshade|R=3M|M=Contact|O=Immediate|D=D6 hours|dif=4|Re=0|E=-1 to Intelligence.}} | {{PDstats|name=Nightshade|R=3M|M=Contact|O=Immediate|D=D6 hours|dif=4|Re=0|E=-1 to Intelligence.}} | ||
{{PDstats|name=Scatmouth|R=4|M=Ingested|O=D6 hours|D=1 day|Re=0|E=+4 to Duped!, -1 to Willpower.}} | {{PDstats|name=Scatmouth|R=4|M=Ingested|O=D6 hours|D=1 day|dif=8|Re=0|E=+4 to Duped!, -1 to Willpower.}} |
Revision as of 05:47, 27 January 2012
The various narcotics and poisons in use by the criminal element are varied and sundry. Some of them are exceedingly rare or even unique to their creators. Apothecaries willing to do harm to others are much feared and rightly so.
New Poisons
Sweet Death
Rating: 14D
Method: Inhaled
Onset Time: D6 hours
Duration: 1 hour
Repeatability: 2
Difficulty: 12
Effects: Atomically lethal.
Gutrot
Rating: 5M
Method: Ingested
Onset Time: Immediate
Duration: D6 hours
Repeatability: 0
Difficulty: 6
Effects: -3 to Quickness.
New Drugs
Nightshade
Rating: 3M
Method: Contact
Onset Time: Immediate
Duration: D6 hours
Repeatability: 0
Difficulty: 4
Effects: -1 to Intelligence.
Scatmouth
Rating: 4
Method: Ingested
Onset Time: D6 hours
Duration: 1 day
Repeatability: 0
Difficulty: 8
Effects: +4 to Duped!, -1 to Willpower.