Sir Bail of Ordh: Difference between revisions
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{{harnstats|B=6|Q= | {{harnstats|B=5(6)|Q=4|S=5|C=5|I=6|W=5|R=5|IN=5+d6|Karma=8|Dmg=0 | ||
|Askills= | |Askills= | ||
* | *Athletics 5 | ||
*Dagger | *Brawling 5 | ||
*Carpentry/Joinery 6/7 | |||
*Church Etiquette 4 | |||
*Courtly Etiquette 4 | |||
*Dagger 3 | |||
*Fire Building 5 | |||
*Gambling 4 | |||
*Hunting 3 | |||
*Improvised Clubs 5 | |||
*Instruction 5 | |||
*Intimidation 5 | |||
*Leadership 6 | |||
*Masonry 6 | |||
*Metalsmith/Armourer 4/5 | |||
*Military Etiquette 5 | |||
*Negotiation 6 | |||
*Observation 4 | |||
*Riding 3 | |||
*Siege Engine B/R 4 | |||
*Spears 3 | |||
*Street Etiquette 4 | |||
*Sword/Shortsword 5/6 | |||
*Traps B/R 5 | |||
*Wilderness Survival 4 | |||
|Kskills= | |Kskills= | ||
* | *Construction 7 | ||
* | *Coranan Geography 4 | ||
* | *Engineering 7 | ||
*Gambling Theory 4 | |||
*Heraldry 4 | |||
*Mathematics 5 | |||
*Read/Write Lakise 4 | |||
*Siege Demolitions 6 | |||
*Siege Theory 5 | |||
*Speak Harnic 5 | |||
*Tactics 5 | |||
*Thardic History 4 | |||
*Thardic Politics 4 | |||
*Trapmaking 5 | |||
}} | |||
{{#set: player=Yuri|role=Front man|campaign=Harn: Clawing for Power|chartype=PC}} | {{#set: player=Yuri|role=Front man|campaign=Harn: Clawing for Power|chartype=PC}} |
Revision as of 19:17, 19 May 2011
Sir Bail of Ordh is a character in Harn: Clawing for Power, played by Yuri.
Biography
The only man who is unrelated to the rest of the party, Sir Bail is a veteran of the Ramala legion. Originally an enlisted commoner, Sir Bail served with distinction (earning a field commission) during the Kuseme war. Originally intending to be a career officer, Sir Bail was a victim of the political machinations of Marshal Parga of Ostardas and was "discharged" from service prior to mustering out. He does not typically speak of the circumstances behind his discharge. Since leaving the legion Sir Bail has worked as a caravan mercenary, a personal guard, and an ersatz carpenter.
Known Associates
- Althea the Silken - Priestess of Halea at the Coranan temple.
- Manzenar the True - Highwayman.
Relatives
Character Sheet
Body | Quickness | Strength | Charisma | Intelligence | Willpower | Reaction | Initiative |
5(6) | 4 | 5 | 5 | 6 | 5 | 5 | 5+d6 |
Karma: 8 Damage: 0 boxes
Active Skills
- Athletics 5
- Brawling 5
- Carpentry/Joinery 6/7
- Church Etiquette 4
- Courtly Etiquette 4
- Dagger 3
- Fire Building 5
- Gambling 4
- Hunting 3
- Improvised Clubs 5
- Instruction 5
- Intimidation 5
- Leadership 6
- Masonry 6
- Metalsmith/Armourer 4/5
- Military Etiquette 5
- Negotiation 6
- Observation 4
- Riding 3
- Siege Engine B/R 4
- Spears 3
- Street Etiquette 4
- Sword/Shortsword 5/6
- Traps B/R 5
- Wilderness Survival 4
Knowledge Skills
- Construction 7
- Coranan Geography 4
- Engineering 7
- Gambling Theory 4
- Heraldry 4
- Mathematics 5
- Read/Write Lakise 4
- Siege Demolitions 6
- Siege Theory 5
- Speak Harnic 5
- Tactics 5
- Thardic History 4
- Thardic Politics 4
- Trapmaking 5