The City Never Sleeps: Difference between revisions
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(Created page with "= House Rules = * When you ''get a move from another playbook'', if that playbook is already in use, you must receive permission from the player using that playbook. Players have the discretion to preserve the uniqueness of their character. * You can only get xp from using a highlighted stat once per move per scene. * It takes 5xp to earn an advance for the first three advances, but after that, it goes up to 10. * We are using first edition debilities. * If you have...") |
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* It takes 5xp to earn an advance for the first three advances, but after that, it goes up to 10. | * It takes 5xp to earn an advance for the first three advances, but after that, it goes up to 10. | ||
* If you have an advance and don't want to spend it right away, you can put it off, but you can't earn more XP as long as you have an unused advance. | * If you have an advance and don't want to spend it right away, you can put it off, but you can't earn more XP as long as you have an unused advance. |
Revision as of 17:23, 21 November 2023
House Rules
- When you get a move from another playbook, if that playbook is already in use, you must receive permission from the player using that playbook. Players have the discretion to preserve the uniqueness of their character.
- You can only get xp from using a highlighted stat once per move per scene.
- It takes 5xp to earn an advance for the first three advances, but after that, it goes up to 10.
- If you have an advance and don't want to spend it right away, you can put it off, but you can't earn more XP as long as you have an unused advance.
- You can only use the Healing touch move once on any given wound.
PCs
- Augustus, Maitre D, played by Joe
- Aurora, Driver, played by Lisa
- Knell, Show, played by Jason
- MacWillard, Angel, played by Jason
- Skip Skeevy, The News, played by Joe
Add a PC: