Apocalypse World: Black Rain/Fisher: Difference between revisions
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				| No edit summary | Tag: Undo | ||
| Line 7: | Line 7: | ||
| |Cool=-1 | |Cool=-1 | ||
| |AWCoolHighlighted=Yes | |AWCoolHighlighted=Yes | ||
| |Hard=3 | |Hard=+3 | ||
| |AWHardHighlighted=No | |AWHardHighlighted=No | ||
| |Hot=-2 | |Hot=-2 | ||
| Line 15: | Line 15: | ||
| |Weird=-1 | |Weird=-1 | ||
| |AWWeirdHighlighted=No | |AWWeirdHighlighted=No | ||
| |Hx=* Hardholder: Captain Maxwell (m) -1* Hocus: String (f) -1* Gunlugger: Fisher (m) -1* Savvyhead: Xander Carthen (m) +3* Brainer: Sybil (f) +2 | |Hx= | ||
| * Hardholder: Captain Maxwell (m) -1 | |||
| * Hocus: String (f) -1 | |||
| * Gunlugger: Fisher (m) -1 | |||
| * Savvyhead: Xander Carthen (m) +3 | |||
| * Brainer: Sybil (f) +2 | |||
| |AWHxHighlighted=No | |AWHxHighlighted=No | ||
| |Moves=* '''''Fuck this shit''''': name your escape route and roll+hard. On a 10+, sweet, you're gone.   On a 7-9, you  can go or stay,  but if you go  it costs you: leave something  behind, or take something with you,  the MC will tell you what.  On a miss, you're caught vulnerable,  half in and half out.* '''''Insano like Drano''''': you get +1hard (hard+3).* '''''NOT TO BE FUCKED WITH''''': in battle, you count as a small gang, with harm and armor according to your gear. | |Moves= | ||
| |Gear=* 2 barter* assault rifle 3-harm close/far autofire* ap ammo* silencer on assault rifle* many knives (2-harm hand infinite)* 2-armor (plate carrier over soft armor) | * '''''Fuck this shit''''': name your escape route and roll+hard. On a 10+, sweet, you're gone.   On a 7-9, you  can go or stay,  but if you go  it costs you: leave something  behind, or take something with you,  the MC will tell you what.  On a miss, you're caught vulnerable,  half in and half out. | ||
| |XP= | * '''''Insano like Drano''''': you get +1hard (hard+3). | ||
| * '''''NOT TO BE FUCKED WITH''''': in battle, you count as a small gang, with harm and armor according to your gear. | |||
| |Gear= | |||
| * 2 barter | |||
| * assault rifle 3-harm close/far autofire | |||
| * ap ammo | |||
| * silencer on assault rifle | |||
| * many knives (2-harm hand infinite) | |||
| * 2-armor (plate carrier over soft armor) | |||
| |XP=2 | |||
| |Harm=0 | |Harm=0 | ||
| |AWStabilized=Yes | |AWStabilized=Yes | ||
| Line 27: | Line 41: | ||
| |AWdie=No | |AWdie=No | ||
| }} | }} | ||
| = Debilities = | = Debilities = | ||
Revision as of 20:40, 14 March 2021
| Name | Fisher | 
|---|---|
| Campaign | AW: Black Rain | 
| Player | Jason | 
| Playbook | Gunlugger | 
| Look | Man, battered old armor over stained sweats | 
| Cool | -1 | 
| Hard | +3 | 
| Hot | -2 | 
| Sharp | 2 | 
| Weird | -1 | 
| Moves | 
 | 
| Gear | 
 | 
| Hx | 
 | 
| XP | 2 | 
| Harm | 0 | 
| Stabilized | |
| come back with -1hard | |
| come back with -+1weird (max+3) | |
| change to a new playbook | |
| die | 
Add a vehicle:
