Apocalypse World: Black Rain/Fisher: Difference between revisions

From AAFNRPWiki
Jump to navigationJump to search
No edit summary
No edit summary
Line 26: Line 26:
* '''''Insano like Drano''''': you get +1hard (hard+3).
* '''''Insano like Drano''''': you get +1hard (hard+3).
* '''''NOT TO BE FUCKED WITH''''': in battle, you count as a small gang, with harm and armor according to your gear.
* '''''NOT TO BE FUCKED WITH''''': in battle, you count as a small gang, with harm and armor according to your gear.
|Gear=2 barter
|Gear=
assault rifle 3-harm close/far autofire
* 2 barter
* assault rifle 3-harm close/far autofire
ap ammo
ap ammo
silencer on assault rifle
silencer on assault rifle
many knives (2-harm hand infinite)
many knives (2-harm hand infinite)
2-armor (plate carrier over soft armor)
2-armor (plate carrier over soft armor)
|XP=1
|XP=2
|Harm=0
|Harm=0
|AWStabilized=Yes
|AWStabilized=Yes
Line 43: Line 44:


= Debilities =
= Debilities =


= Secrets =
= Secrets =


= Advances =
= Advances =


= Notes =
= Notes =

Revision as of 18:03, 14 March 2021

Name Fisher
Campaign AW: Black Rain
Player Jason
Playbook Gunlugger
Look Man, battered old armor over stained sweats
Cool -1
Hard +3
Hot -2
Sharp 2
Weird -1
Moves
  • Fuck this shit: name your escape route and roll+hard. On a 10+, sweet, you're gone. On a 7-9, you can go or stay, but if you go it costs you: leave something behind, or take something with you, the MC will tell you what. On a miss, you're caught vulnerable, half in and half out.
  • Insano like Drano: you get +1hard (hard+3).
  • NOT TO BE FUCKED WITH: in battle, you count as a small gang, with harm and armor according to your gear.
Gear
  • 2 barter
  • assault rifle 3-harm close/far autofire

ap ammo silencer on assault rifle many knives (2-harm hand infinite) 2-armor (plate carrier over soft armor)

Hx
  • Hardholder: Captain Maxwell (m) -1
  • Hocus: String (f) -1
  • Gunlugger: Fisher (m) -1
  • Savvyhead: Xander Carthen (m) +3
  • Brainer: Sybil (f) +2
XP 2
Harm 0
Stabilized
come back with -1hard
come back with -+1weird (max+3)
change to a new playbook
die



Add a vehicle:




Debilities

Secrets

Advances

Notes