The Watch/Lomo: Difference between revisions
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'''Strength in Numbers''': When you Need a Hand and get it, you can spend a Camaraderie to increase a miss to a 7-9 instead of the usual +1.<br><br> | '''Strength in Numbers''': When you Need a Hand and get it, you can spend a Camaraderie to increase a miss to a 7-9 instead of the usual +1.<br><br> | ||
'''No Bridges Burnt''': When you apologize to someone, roll with Cunning. On a hit, they’re receptive to your apology. On a 10+, choose both. On a 7-9, choose one:<br> | '''No Bridges Burnt''': When you apologize to someone, roll with Cunning. On a hit, they’re receptive to your apology. On a 10+, choose both. On a 7-9, choose one:<br> | ||
►► You gain Camaraderie with each other<br> | |||
►► You both lower your Weary by 1<br><br> | |||
'''Unleash the Wolf''': When you attack someone, roll with Valour. On a hit, you harm them and choose 1:<br> | '''Unleash the Wolf''': When you attack someone, roll with Valour. On a hit, you harm them and choose 1:<br> | ||
►► Inflict terrible harm upon them<br> | |||
►► Take something away from them<br> | |||
On a 7-9, you either find yourself in a tight spot or suffer harm. On a miss, both. If you spend Camaraderie with them, add +2 to your roll (choose before rolling).<br><br> | On a 7-9, you either find yourself in a tight spot or suffer harm. On a miss, both. If you spend Camaraderie with them, add +2 to your roll (choose before rolling).<br><br> | ||
'''Spirit Walk''': When you have time, safety, and the chance to retreat into nature, you may slip free of this world to walk with the spirits. Choose 2:<br> | '''Spirit Walk''': When you have time, safety, and the chance to retreat into nature, you may slip free of this world to walk with the spirits. Choose 2:<br> | ||
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to act before anyone else does and take +1 ongoing for the scene. --'''Learned from the Best'''<br><br> | to act before anyone else does and take +1 ongoing for the scene. --'''Learned from the Best'''<br><br> | ||
'''Reckless Abandon''': When in a dangerous situation, mark Jaded and suffer harm to turn any roll into a 10+<br><br> | '''Reckless Abandon''': When in a dangerous situation, mark Jaded and suffer harm to turn any roll into a 10+<br><br> | ||
'''Go For Their Flanks''': Mark Jaded to show up in a scene in a superior position, with | '''Go For Their Flanks''': Mark Jaded to show up in a scene in a superior position, with or without explanation<br><br> | ||
or without explanation<br><br> | |||
|Camaraderie=Rezi of Clan Toltho - Bear - Lisa - +1<br> | |Camaraderie=Rezi of Clan Toltho - Bear - Lisa - +1<br> | ||
Reynda of Clan Dothas - Spider - Munin - +1<br> | Reynda of Clan Dothas - Spider - Munin - +1<br> | ||
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- Your sword is magical, but legend says it's cursed.<br> | - Your sword is magical, but legend says it's cursed.<br> | ||
- Your bow, Ironheart, is famous, with a fame and reputation.<br> | - Your bow, Ironheart, is famous, with a fame and reputation.<br> | ||
|XP= | |XP=0 | ||
|TWhurting= | |TWhurting=No | ||
|TWwounded=No | |TWwounded=No | ||
|TWcritical=No | |TWcritical=No |
Revision as of 05:27, 22 June 2020
Name | Lomo |
---|---|
Rank | Warden |
Clan | Molthas |
Campaign | The Watch |
Player | Joe |
Playbook | Wolf |
Look | Fluid, Hungry Face, Practical Clothing, Volatile |
Cunning | 1 |
Luck | 1 |
Training | 0 |
Valour | 2 |
Moves | WOLF MOVES Strength in Numbers: When you Need a Hand and get it, you can spend a Camaraderie to increase a miss to a 7-9 instead of the usual +1. |
Camaraderie |
Rezi of Clan Toltho - Bear - Lisa - +1 |
Gear |
Pewter amulet with a symbol of The Aerie. |
XP | 0 |
Hurting | No |
Wounded | No |
Critical | No |
TIES THAT BIND
-- My clan and Rezi's clan were sworn allies but now were not (?)
-- I want to know Yeli better but they make me nervous
-- I respect Tovy as a true warrior
-- They ways of Reynda's clan are strange to me.
??What is the symbol of Clan Molthas??
What is the symbol of the Aerie - A black tower with a golden, all-seeing-eye on top of it
HARM = 0
WEARY = 0
JADED = 2
ADVANCES
+1 Luck
+1 Valour