Torments of the Righteous/Barbarossa: Difference between revisions

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|AWCoolHighlighted=No
|AWCoolHighlighted=No
|Hard=3
|Hard=3
|AWHardHighlighted=Yes
|AWHardHighlighted=No
|Hot=-1
|Hot=-1
|AWHotHighlighted=No
|AWHotHighlighted=Yes
|Sharp=2
|Sharp=2
|AWSharpHighlighted=Yes
|AWSharpHighlighted=Yes
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Used to ride with Hike until he joined the Dammerung
Used to ride with Hike until he joined the Dammerung


** Owe Tendal a secret and a barter
** Owe Tendal a secret -
 
Advancement: +1 Sharp

Revision as of 18:47, 6 January 2019

Name Barbarossa
Campaign AW: Torments of the Righteous
Player Joe
Playbook Gunlugger
Look Worn, scarred face with sad eyes and a wry smile. Wiry body. Scrounged, mismatched armor
Cool 1
Hard 3
Hot -1
Sharp 2
Weird 0
Moves

Battlefield instincts: when you open your brain to the world’s psychic maelstrom, roll+hard instead of roll+weird, but only in battle.

Insano like Drano: you get +1hard (hard+3).

Prepared for the inevitable: you have a well-stocked and high-quality first aid kit. It counts as an angel kit (cf ) with a capacity of 2-stock.

Gear

many pistols (2 harm/close)

shotgun (3 harm close messy) AP

hand xbow (3 harm close reload)

broad sword (3 harm hand)

Armor 2

Stock 1

Hx

Hike +2 Inga +1 Tendal 0 Carl (Boy) +1

XP 0
Harm
Stabilized
come back with -1hard
come back with -+1weird (max+3)
change to a new playbook
die



Add a vehicle:



http://www.hill10.com/aw/barb.pdf

Used to ride with Hike until he joined the Dammerung

    • Owe Tendal a secret -

Advancement: +1 Sharp