Template:USCharacter: Difference between revisions

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! Mortality Marked?
! Mortality Marked?
| {{#ifeq: {{{USMortalityMarked|}}} | Yes | | }}
| {{#ifeq: {{{USMortalityMarked|}}} | Yes | Yes | No }}
|-
|-
! Night
! Night
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|-
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! Night Marked?
! Night Marked?
| {{#ifeq: {{{USNightMarked|}}} | Yes | | }}
| {{#ifeq: {{{USNightMarked|}}} | Yes | Yes | No }}
|-
|-
! Power
! Power
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|-
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! Power Marked?
! Power Marked?
| {{#ifeq: {{{USPowerMarked|}}} | Yes | | }}
| {{#ifeq: {{{USPowerMarked|}}} | Yes | Yes | No }}
|-
|-
!Wild
!Wild
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|-
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! Wild Marked?
! Wild Marked?
| {{#ifeq: {{{USWildMarked|}}} | Yes | | }}
| {{#ifeq: {{{USWildMarked|}}} | Yes | Yes | No }}
|-
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! Moves
! Moves

Revision as of 20:12, 10 July 2017

This is the "USCharacter" template. It should be called in the following format:

{{USCharacter
|Name=
|Campaign=
|Player=
|Playbool=
|Faction=
|Look=
|Blood=
|Heart=
|Mind=
|Spirit=
|Mortality=
|USMortalityMarked=
|Night=
|USNightMarked=
|Power=
|USPowerMarked=
|Wild=
|USWildMarked=
|Moves=
|Corruption Moves=
|Gear=
|Armor=
|Harm=
|Corruption=
|Debts Owed=
|Debts Owed to Me=
|Debts Paid=
|USShattered=
|USDisfigured=
|USFractured=
|USBroken=
|Advances=
|Corruption Advances=
}}

Edit the page to see the template text.