Template:USCharacter: Difference between revisions
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| [[USSpirit::{{{Spirit|}}}]] | | [[USSpirit::{{{Spirit|}}}]] | ||
|- | |- | ||
!Mortality | ! Mortality | ||
| [[USMortality::{{{Mortality|}}}]] | | [[USMortality::{{{Mortality|}}}]] | ||
|- | |- | ||
! Mortality Marked? | |||
| {{#ifeq: {{{USMortalityMarked|}}} | Yes | ☒ | ☐ }} | | {{#ifeq: {{{USMortalityMarked|}}} | Yes | ☒ | ☐ }} | ||
|- | |- | ||
!Night | ! Night | ||
| [[USNight::{{{Night|}}}]] | | [[USNight::{{{Night|}}}]] | ||
|- | |- | ||
! Night Marked? | |||
| {{#ifeq: {{{USNightMarked|}}} | Yes | ☒ | ☐ }} | | {{#ifeq: {{{USNightMarked|}}} | Yes | ☒ | ☐ }} | ||
|- | |- | ||
!Power | ! Power | ||
| [[USPower::{{{Power|}}}]] | | [[USPower::{{{Power|}}}]] | ||
|- | |- | ||
! Power Marked? | |||
| {{#ifeq: {{{USPowerMarked|}}} | Yes | ☒ | ☐ }} | | {{#ifeq: {{{USPowerMarked|}}} | Yes | ☒ | ☐ }} | ||
|- | |- | ||
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| [[USWild::{{{Wild|}}}]] | | [[USWild::{{{Wild|}}}]] | ||
|- | |- | ||
! Wild Marked? | |||
| {{#ifeq: {{{USWildMarked|}}} | Yes | ☒ | ☐ }} | | {{#ifeq: {{{USWildMarked|}}} | Yes | ☒ | ☐ }} | ||
|- | |- | ||
! Moves | ! Moves | ||
|[[USMoves::{{{Moves|}}}]] | | | ||
[[USMoves::{{{Moves|}}}]] | |||
|- | |- | ||
! Corruption Moves | ! Corruption Moves |
Revision as of 16:29, 24 June 2017
This is the "USCharacter" template. It should be called in the following format:
{{USCharacter |Name= |Campaign= |Player= |Playbool= |Faction= |Look= |Blood= |Heart= |Mind= |Spirit= |Mortality= |USMortalityMarked= |Night= |USNightMarked= |Power= |USPowerMarked= |Wild= |USWildMarked= |Moves= |Corruption Moves= |Gear= |Armor= |Harm= |Corruption= |Debts Owed= |Debts Owed to Me= |Debts Paid= |USShattered= |USDisfigured= |USFractured= |USBroken= |Advances= |Corruption Advances= }}
Edit the page to see the template text.