Wanderers/Ace: Difference between revisions
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== Barter == | == Barter == | ||
Barter: | Barter: 3 | ||
=== Secrets === | === Secrets === |
Revision as of 21:12, 5 February 2017
Name | Ace |
---|---|
Campaign | Wanderers |
Player | Jason |
Playbook | Driver |
Look | Man, pea-green bathrobe, fine-boned face, pale eyes, slim body, high top sneakers. |
Cool | 3 |
Hard | 1 |
Hot | 0 |
Sharp | 1 |
Weird | 1 |
Moves |
|
Gear |
|
Hx |
|
XP | 2 |
Harm | 3 |
Stabilized | |
come back with -1hard | |
come back with -+1weird (max+3) | |
change to a new playbook | |
die |
Vehicles
Name | |||
---|---|---|---|
Frame |
coupe |
Look |
Flashy (with underbody neon), muscular (dual axle) |
Speed | 1 | Handling | 0 |
Armor | 1 | Massive | 3 |
Strengths | Fast, off-road | Weaknesses | Loud |
Battle Options |
+1 speed, +1 armor | ||
Harm | 6 |
Name | |||
---|---|---|---|
Frame |
buggy |
Look |
Handcrafted |
Speed | 1 | Handling | 1 |
Armor | 2 | Massive | 1 |
Strengths | Rugged, Off-road | Weaknesses | Cramped, unreliable |
Battle Options |
| ||
Harm | 10 |
Add a vehicle:
Barter
Barter: 3
Secrets
- Major Tom knows that there are stories about Ace the Driver going back for scores of years. Like, as far back as anyone can remember. Does the name go with the car? Is Ace somehow immune to aging? Who can say?
Advances
- Take a move from another playbook - Battlebabe's Impossible Reflexes
- get +1 Sharp
- get +1 Cool (max cool+3)
- get a new Driver move (Eye on the door)
- get +1 Hot
- Take a move from another playbook - Battlebabe's Ice Cold