Wanderers/Fifi: Difference between revisions

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|AWWeirdHighlighted=Yes
|AWWeirdHighlighted=Yes
|Hx=Gray Rat +3<br>
|Hx=Gray Rat +3<br>
Ace +1<br>
Ace +2<br>
Spoonman +1<br>
Spoonman +1<br>
Major Tom +1
Major Tom +1
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shotgun (3-harm close messy)<br>
shotgun (3-harm close messy)<br>
ap ammo (ap) add to all your guns
ap ammo (ap) add to all your guns
|XP=1
|XP=2
|Harm=0
|Harm=10
|AWStabilized=No
|AWStabilized=No
|AWcome back with -1hard=No
|AWcome back with -1hard=No
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|Massive=0
|Massive=0
}}
}}
Barter: 1
Barter: 0


'''Advancements'''
'''Advancements'''

Revision as of 11:25, 22 January 2017

Name Fifi
Campaign Wanderers
Player Lisa
Playbook Gunlugger
Look Ambiguous, scrounged/mismatched armor, bony face, mad eyes, stringy body
Cool 1
Hard 3
Hot -1
Sharp 2
Weird 0
Moves

Battle-hardened - when you act under fire, or when you stand overwatch, roll+hard instead of roll+cool.

Fuck this shit - name your escape route and roll+hard. On a 10+, sweet, you’re gone. On a 7–9, you can go or stay, but if you go it costs you: leave something behind, or take something with you, the MC will tell you what. On a miss, you’re caught vulnerable, half in and half out.

Battlefield instincts - when you open your brain to the world's psychic maelstrom, roll+hard instead of roll+weird, but only in battle.

NOT TO BE FUCKED WITH - in battle, you count as a small gang, with harm and armor according to your gear.

Insano like Drano - you get +1hard (hard +3).

Gear

2 armor
2 grenade
1 9mm (2-harm close loud)
2 assault rifle (3-harm close/far loud autofire ap)
magnum (3-harm close reload loud ap)
big-ass knife (2-harm hand)
shotgun (3-harm close messy)
ap ammo (ap) add to all your guns

Hx

Gray Rat +3
Ace +2
Spoonman +1
Major Tom +1

XP 2
Harm 10
Stabilized
come back with -1hard
come back with -+1weird (max+3)
change to a new playbook
die

Vehicles

Name

Fifi's bike

Frame

bike

Look

Cobbled together

Speed 1 Handling 0
Armor 0 Massive 1
Strengths Fast, rugged Weaknesses Loud
Battle Options

+1 speed

Harm 0


Add a vehicle:



Barter: 0

Advancements

  • get a new gunlugger move (NOT TO BE FUCKED WITH)
  • get a new gunlugger move (Insano like Drano)
  • get +1 sharp (max sharp +2)