Wanderers/Ace: Difference between revisions
From AAFNRPWiki
Jump to navigationJump to search
(→Barter) |
No edit summary |
||
Line 23: | Line 23: | ||
* '''My other car is a tank''' - you get a specialized battle vehicle (detail with the MC). | * '''My other car is a tank''' - you get a specialized battle vehicle (detail with the MC). | ||
* '''Impossible reflexes''' - the way you move unencumbered counts as armor. If you’re naked or nearly naked, 2-armor; if you’re wearing non-armor fashion, 1-armor. If you’re wearing armor, use it instead. | * '''Impossible reflexes''' - the way you move unencumbered counts as armor. If you’re naked or nearly naked, 2-armor; if you’re wearing non-armor fashion, 1-armor. If you’re wearing armor, use it instead. | ||
* '''Eye on the door''' - name your escape route and roll+cool. On a 10+, you’re gone. On a 7–9, you can go or stay, but if you go it costs you: leave something behind or take something with you, the MC will tell you what. On a miss, you’re caught vulnerable, half in and half out. | |||
|Gear=* 9mm (2-harm close loud) | |Gear=* 9mm (2-harm close loud) | ||
* magnum (3-harm close reload loud) | * magnum (3-harm close reload loud) | ||
* assault rifle (3-harm close/far loud autofire, old and crappy) | * assault rifle (3-harm close/far loud autofire, old and crappy) | ||
|XP= | |XP=0 | ||
|Harm=0 | |Harm=0 | ||
|AWStabilized=No | |AWStabilized=No | ||
Line 47: | Line 48: | ||
* get +1 Sharp | * get +1 Sharp | ||
* get +1 Cool (max cool+3) | * get +1 Cool (max cool+3) | ||
* get a new Driver move (Eye on the door) |
Revision as of 21:08, 8 January 2017
Name | Ace |
---|---|
Campaign | Wanderers |
Player | Jason |
Playbook | Driver |
Look | Man, leather motorcycle jacket over a red speedo and a leather pteruges, high tops, fine-boned face, pale eyes, slim body. |
Cool | 3 |
Hard | 1 |
Hot | -1 |
Sharp | 1 |
Weird | 1 |
Moves |
|
Gear |
|
Hx |
|
XP | 0 |
Harm | 0 |
Stabilized | |
come back with -1hard | |
come back with -+1weird (max+3) | |
change to a new playbook | |
die |
Vehicles
Name | |||
---|---|---|---|
Frame |
coupe |
Look |
Flashy (with underbody neon), muscular (dual axle) |
Speed | 1 | Handling | 0 |
Armor | 1 | Massive | 3 |
Strengths | Fast, off-road | Weaknesses | Loud |
Battle Options |
+1 speed, +1 armor | ||
Harm | 6 |
Name | |||
---|---|---|---|
Frame |
buggy |
Look |
Handcrafted |
Speed | 1 | Handling | 1 |
Armor | 2 | Massive | 1 |
Strengths | Rugged, Off-road | Weaknesses | Cramped, unreliable |
Battle Options |
| ||
Harm | 10 |
Add a vehicle:
Barter
Barter: 1
Secrets
- Major Tom knows that there are stories about Ace the Driver going back for scores of years. Like, as far back as anyone can remember. Does the name go with the car? Is Ace somehow immune to aging? Who can say?
Advances
- Take a move from another playbook - Battlebabe's impossible reflexes
- get +1 Sharp
- get +1 Cool (max cool+3)
- get a new Driver move (Eye on the door)