Wanderers/Fifi: Difference between revisions
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|Cool=1 | |Cool=1 | ||
|AWCoolHighlighted=No | |AWCoolHighlighted=No | ||
|Hard= | |Hard=3 | ||
|AWHardHighlighted=Yes | |AWHardHighlighted=Yes | ||
|Hot=-1 | |Hot=-1 | ||
| Line 27: | Line 27: | ||
'''NOT TO BE FUCKED WITH''' - in battle, you count as a small gang, with harm and armor according to your gear. | '''NOT TO BE FUCKED WITH''' - in battle, you count as a small gang, with harm and armor according to your gear. | ||
'''Insano like Drano''' - you get +1hard (hard +3). | |||
|Gear=2 armor<br> | |Gear=2 armor<br> | ||
2 grenade<br> | 2 grenade<br> | ||
| Line 35: | Line 37: | ||
shotgun (3-harm close messy)<br> | shotgun (3-harm close messy)<br> | ||
ap ammo (ap) add to all your guns | ap ammo (ap) add to all your guns | ||
|Harm=0 | |Harm=0 | ||
|AWStabilized=No | |AWStabilized=No | ||
| Line 52: | Line 53: | ||
|Massive=0 | |Massive=0 | ||
}} | }} | ||
Barter: | Barter: 1 | ||
'''Advancements''' | '''Advancements''' | ||
* get a new gunlugger move (NOT TO BE FUCKED WITH) | * get a new gunlugger move (NOT TO BE FUCKED WITH) | ||
* get a new gunlugger move (Insano like Drano) | |||
Revision as of 21:43, 27 November 2016
| Name | Fifi |
|---|---|
| Campaign | Wanderers |
| Player | Lisa |
| Playbook | Gunlugger |
| Look | Ambiguous, scrounged/mismatched armor, bony face, mad eyes, stringy body |
| Cool | 1 |
| Hard | 3 |
| Hot | -1 |
| Sharp | 1 |
| Weird | 0 |
| Moves |
Battle-hardened - when you act under fire, or when you stand overwatch, roll+hard instead of roll+cool. Fuck this shit - name your escape route and roll+hard. On a 10+, sweet, you’re gone. On a 7–9, you can go or stay, but if you go it costs you: leave something behind, or take something with you, the MC will tell you what. On a miss, you’re caught vulnerable, half in and half out. Battlefield instincts - when you open your brain to the world's psychic maelstrom, roll+hard instead of roll+weird, but only in battle. NOT TO BE FUCKED WITH - in battle, you count as a small gang, with harm and armor according to your gear. Insano like Drano - you get +1hard (hard +3). |
| Gear |
2 armor |
| Hx |
Gray Rat +2 |
| XP | |
| Harm | 0 |
| Stabilized | |
| come back with -1hard | |
| come back with -+1weird (max+3) | |
| change to a new playbook | |
| die |
Vehicles
| Name | |||
|---|---|---|---|
| Frame |
bike |
Look |
Cobbled together |
| Speed | 1 | Handling | 0 |
| Armor | 0 | Massive | 1 |
| Strengths | Fast, rugged | Weaknesses | Loud |
| Battle Options |
+1 speed | ||
| Harm | 0 | ||
Add a vehicle:
Barter: 1
Advancements
- get a new gunlugger move (NOT TO BE FUCKED WITH)
- get a new gunlugger move (Insano like Drano)