Wanderers/Ace: Difference between revisions

From AAFNRPWiki
Jump to navigationJump to search
No edit summary
Line 42: Line 42:
* Take a move from another playbook - Battlebabe's impossible reflexes
* Take a move from another playbook - Battlebabe's impossible reflexes


{{#ask: [[AWVehicleOwner::{{PAGENAME}}]]
{{#ask: [[AWVehicleOwner::Wanderers/Ace]]
| format=embedded
| link=none
| limit=200
| sort=Name
| sort=Name
| intro=
| intro=

Revision as of 01:30, 15 November 2016

Name Ace
Campaign Wanderers
Player Jason
Playbook Driver
Look Man, leather motorcycle jacket over a speedo and a leather pteruges, fine-boned face, pale eyes, slim body.
Cool 2
Hard 1
Hot -1
Sharp 0
Weird 1
Moves
  • Daredevil - if you go straight into danger without hedging your bets, you get +1armor. If you happen to be leading a gang or convoy, it gets +1armor too
  • My other car is a tank - you get a specialized battle vehicle (detail with the MC).
  • Impossible reflexes - the way you move unencumbered counts as armor. If you’re naked or nearly naked, 2-armor; if you’re wearing non-armor fashion, 1-armor. If you’re wearing armor, use it instead.
Gear
  • 9mm (2-harm close loud)
  • 1 Hand grenade (4-harm hand area reload messy)
Hx

Grey Rat - 1
Spoonman +2
Fifi +3
Major Tom +1

XP 2
Harm 3
Stabilized
come back with -1hard
come back with -+1weird (max+3)
change to a new playbook
die

Vehicles

Name

Superbird

Frame

coupe

Look

Flashy (with underbody neon), muscular (dual axle)

Speed 1 Handling 0
Armor 1 Massive 3
Strengths Fast, off-road Weaknesses Loud
Battle Options

+1 speed, +1 armor

Harm 6
Name

War Buggy

Frame

buggy

Look

Handcrafted

Speed 1 Handling 1
Armor 2 Massive 1
Strengths Rugged, Off-road Weaknesses Cramped, unreliable
Battle Options
  • +1 Handling
  • +2 Armor
  • Mounted MGs (3-harm close/far area messy)
Harm 10


Add a vehicle:



Barter

Barter: 1

Advances

  • Take a move from another playbook - Battlebabe's impossible reflexes

Vehicles


Superbird, War Buggy