Wanderers/Major Tom: Difference between revisions

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Owe Ace a secret
Owe Ace a secret
+1 Weird
+1 Weird

Revision as of 07:23, 14 November 2016

Name Major Tom
Campaign Wanderers
Player Joe
Playbook Chopper
Look Man, showy biker wear, weathered face, calculating eyes, rangy body.

Racing leathers meet marching band.

Cool 2
Hard 2
Hot -1
Sharp 0
Weird 0
Moves

Pack Alpha - when you try to impose your will on your gang, roll+hard. On a 10+, all 3. On a 7-9, choose 1:

  • They do what you want (otherwise, they refuse)
  • They don't fight back over it (otherwise, they do fight back)
  • You don't have to make an example of one of them (otherwise, you must)

On a miss, someone in your gang makes a bid, idle or serious, to replace you for alpha.

Fucking thieves - when you have your gang search their pockets and saddlebags for something, roll+hard. It has to be something small enough to fit. On a 10+, one of you happens to have just the thing, or close enough. On a 7–9, one of you happens to have something pretty close, unless what you’re looking for is hi-tech, in which case no dice. On a miss, one of you used to have just the thing, but it turns out that some asswipe stole it from you.

Gear

Magnum (3-harm close reload loud)
Sawed-off (3-harm close reload messy)

Hx

Grey Rat -1
Ace +1
Spoonman 0
Fifi +3

XP 1
Harm 9
Stabilized
come back with -1hard
come back with -+1weird (max+3)
change to a new playbook
die

Vehicles

Name

Major Tom's bike

Frame

bike

Look

Sleek

Speed 1 Handling 0
Armor 0 Massive 1
Strengths Fast, responsive Weaknesses Skinny
Battle Options

+1 Speed

Harm 0
Name

VW Band Bus

Frame

van

Look

Quirky and garish, its original paint job is buried under countless coats of touchup and mud.

Speed 0 Handling 1
Armor 1 Massive 2
Strengths responsive and easily repaired Weaknesses Loud
Battle Options

+1 handling
+1 armor

Harm 0


Add a vehicle:



Barter: 0

GANG - SATAN'S PROM DATE
2-harm gang medium savage mobile 1-armor

  • your gang consists of 30 or so violent bastards. (medium instead of small)
  • your gang's nomadic at heart, and able to maintain and repair its own bikes without a home base. (it gets +mobile)
  • your gang's loose-knit, with members coming and going as they choose. (Vulnerable: desertion)

Owe Ace a secret

+1 Weird