Template:AWCharacter: Difference between revisions
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! Stabilized | ! Stabilized | ||
| | | {{{Stabilized|}}} | ||
|- | |- | ||
! come back with -1hard | ! come back with -1hard | ||
| | | {{{come back with -1hard|}}} | ||
|- | |- | ||
! come back with -+1weird (max+3) | ! come back with -+1weird (max+3) | ||
| | | {{{come back with -+1weird (max+3)|}}} | ||
|- | |- | ||
! change to a new playbook | ! change to a new playbook | ||
| | | {{{change to a new playbook|}}} | ||
|- | |- | ||
! die | ! die | ||
| {{{die|}}} | | {{{die|}}} | ||
|- | |||
! Vehicle | |||
| | |||
|- | |- | ||
! Frame: | ! Frame: |
Revision as of 09:55, 10 November 2016
This is the "AWCharacter" template. It should be called in the following format:
{{AWCharacter |Name= |Campaign= |Player= |Playbook= |Look= |Cool= |AWCoolHighlighted |Hard= |AWHardHighlighted |Hot= |AWHotHighlighted |Sharp= |AWSharpHighlighted |Weird= |AWWeirdHighlighted |Hx= |AWHxHighlighted |Moves= |Gear= |XP= |Harm= |Stabilized= |come back with -1hard= |come back with -+1weird (max+3)= |change to a new playbook= |die= |Frame= |Strengths= |Looks= |Weakness= |Battle Options= |Speed= |Handling= |Armor= |Massive= }}
Edit the page to see the template text.