Purgatoria/Adrian, the Armorer: Difference between revisions
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Violetta -1 | Violetta -1 | ||
|AWHxHighlighted=No | |AWHxHighlighted=No | ||
|Moves=Things Speak | |Moves=Things Speak<br> | ||
Bonefeel | Bonefeel | ||
|Gear=Workspace: junkyard of raw materials, machining tools, Relic of the golden age(Black cube with blueprints of Knights armor.<br> | |Gear=Workspace: junkyard of raw materials, machining tools, Relic of the golden age(Black cube with blueprints of Knights armor.<br> |
Latest revision as of 15:41, 6 December 2015
Name | Adrian, the Armorer |
---|---|
Campaign | Apocalypse World: Purgatoria |
Player | Gary |
Playbook | The Savvyhead |
Look | Male, vintage mechanics jumpsuit, plain face, distant eyes, slight body. |
Cool | 1 |
Hard | 1 |
Hot | -1 |
Sharp | 0 |
Weird | 2 |
Moves |
Things Speak |
Gear |
Workspace: junkyard of raw materials, machining tools, Relic of the golden age(Black cube with blueprints of Knights armor. |
Hx |
Falley +1 Sir Nigel -1 Freitag +2 Violetta -1 |
XP | 2 |
Harm | 0 |
Stabilized | |
come back with -1hard | |
come back with -+1weird (max+3) | |
change to a new playbook | |
die |
Add a vehicle: