Brink/Puff: Difference between revisions
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|Hx=Cipher - -2<br /> | |Hx=Cipher - -2<br /> | ||
Absinthe - 0<br /> | Absinthe - 0<br /> |
Revision as of 02:33, 13 April 2015
Name | Puff |
---|---|
Campaign | Brink |
Player | Jacko |
Playbook | The Damned |
Look | Man, scrounge wear, smiling face, laughing eyes, artful hands, tattooed body. |
Cool | -1 |
Hard | 1 |
Hot | 0 |
Sharp | 1 |
Weird | 3 |
Moves |
A Friend of the Devil is a Friend of Mine - when you speak privately with a confessed or marked sinner you despise, roll+hard. On a hit, they reveal their most terrible misdeeds to you, no matter how secret; if they have nothing to tell you, they say what they think of you instead. On a 10+, also take +1forward against them. On a miss, it's your soul laid bare, your intentions toward them plain as day.
On a miss, everyone present identifies you as the foremost threat and responds accordingly� |
Gear |
1 evil weapon: wicked rusty blade (3-harm hand messy tetanus) |
Hx |
Cipher - -2 |
XP | 2 |
Harm | 6 |
Stabilized | |
come back with -1hard | |
come back with -+1weird (max+3) | |
change to a new playbook | |
die |
Add a vehicle:
THE HUNGER OF THE DAMNED
CURRENT HUNGER: 3
The Gluttonous: who consume more than their due.
The Greedy: who hoard what belongs to all.
You begin play with hunger+4.
At the beginning of the session, roll+hunger. On a 10+, hold 3. On a 7-9, hold 1. During the session, you can spend your hold, 1-for-1 to mar any character (PC or NPC) whose actions identify them as the kind of sinner you most despise, and take +1forward against them. If you punish a marked sinner for their actions, give yourself -1hunger. If you have any hold left at the end of the session, add it to your hunger to a maximum of hunger+4. On a miss, you immediately go to hunger+4 and name a character you consider more innocent than most. You'll be acting under fire if you ever use violence against them in the future.
When you suffer harm, you get +1hunger, to a maximum of hunger+4.
When you are mocked, challenged or humiliated by a marked sinner, you get +1hunger, to a maximum of hunger+4.
When you drink fresh blood or eat warm flesh, give yourself -1hunger. If your victim is alive when you begin, you must inflict at least 2-harm.
When you have hunger+4, take -1ongoing.
BACKGROUND
Puff won't say much about why he's out and about. His easy-going and bizarrely helpful nature is noticed more often than the carefully arranged and deliberately scrounged vac-suit that covers the worn (but not too worn) clothing. That artificiality extends even to his pale, symmetrical features. Puff seems to know a little about everything but isn't a self-proclaimed expert at anything, by any means. He's got to be hiding something but whatever it is, he's looking to put down new roots if he can find a ring that suits his tastes.
ADVANCEMENTS
get +1weird (max weird+3) get a new damned move (You Think Evil Can Be Killed with Bullets?)
SECRETS
What Cipher Knows
What Absinthe Knows
What Torch Knows
What Dr. Raskolnikov Knows
What Glinda Knows