Brink/Cipher: Difference between revisions
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** ''what's wrong with this, and how might I fix it? | ** ''what's wrong with this, and how might I fix it? | ||
Treat a miss as though you've opened your brain to the physic maelstrom and missed the roll. | Treat a miss as though you've opened your brain to the physic maelstrom and missed the roll. | ||
* '''''Reality's fraying | * '''''Reality's fraying edge''''' some component of my workspace or some arrangement of components, is uniquely receptive to the psychic maelstrom (+augury). Choose and name it or else leave it for the MC to reveal during play | ||
* '''''Spooky Intense:''''' Do something under fire, roll +Weird instead of +Cool | |||
|Gear=* Scalpels (3-harm intimate hi-tech)<br> | |Gear=* Scalpels (3-harm intimate hi-tech)<br> | ||
* Violation glove (hand, hi-tech)<br> | * Violation glove (hand, hi-tech)<br> |
Revision as of 19:05, 3 May 2015
Name | Cipher |
---|---|
Campaign | Brink |
Player | Joe |
Playbook | SavvyHead (ex-Brainer) |
Look | Ambiguous, fetish-bondage wear (1 Armor), smooth face, dead eyes, awkward, angular body |
Cool | 1 |
Hard | 0 |
Hot | 1 |
Sharp | 1 |
Weird | 3 |
Moves |
Whenever acting on the answer requires a roll, take +1. If you’d like to ask further questions, roll+sharp. On a 10+, ask 2 more. On a 7–9, ask 1 more. On a miss, ask 1 more, but you stand musing, and if time’s urgent you stand musing too long.
Treat a miss as though you've opened your brain to the physic maelstrom and missed the roll.
|
Gear |
His workshop includes: weird-ass electronica, machining tools, and relic of the golden age past.
|
Hx |
|
XP | 4 |
Harm | |
Stabilized | |
come back with -1hard | |
come back with -+1weird (max+3) | |
change to a new playbook | |
die |
Add a vehicle:
Lives on Ring 15.
Cipher's vac suit is all kinds of Ziggy Stardust weirdness. Silvery white and glittery, with a tight corset, puffy sleeves, external nipple clamps, and a bulging codpiece.
He has a pillow that he got from Swan that has a Woot design on it. When he sleeps with the pillow, the Woot queens influence his dreams.
Farquar gave him a golden retriever, Molly, who lives and works with him in the workshop. Tatsuko, his lab assistant was killed by Torch when she freaked out at seeing the contagion in the Den.
Current focus: Swan is holding 2 over him, one of which will be discharged when Cipher successfully plants a suggestion in Fletch's mind to take an apprentice.
Future possibilities: Every time Cipher's Moonlighting gig fucking succeeds, that's another person that he's been able to do a deep brain scan on another person. To date, he's had 3 clients
Absinthe's Secret: She's Honey's cousin and knows that it wasn't Honey that we pushed out of the airlock.
Eyeball shared a night of indescribable passion and now distrusts Cipher because she thinks she imagined it.
Swan knows that I have spoken to psychic maelstrom and have concerns about the gate. What he learns is that I have reason to believe that Doctor Oculus is trying to reopen the Gate and invite the King in Yellow on to the station. That's why I want to close the Gate permanently.
Dr. R's Secret: Cipher has talked with Mamma Woot several times and even seen her as the Triple Goddess. He thinks that the Woots are the key to the resistance that will eventually rise up and stop the Farsight Brotherhood.