Brink/Glinda, Witch, played by Lisa: Difference between revisions
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|Moves=* '''''Gathering Power:''''' At the beginning of each session or whenever substantial down-time is skipped over, if you've been attending to the needs of your mystic focus, roll+weird to add power up to its limit: On a 10+, add 3. On a 7-9, add 1..<br> | |Moves=* '''''Gathering Power:''''' At the beginning of each session or whenever substantial down-time is skipped over, if you've been attending to the needs of your mystic focus, roll+weird to add power up to its limit: On a 10+, add 3. On a 7-9, add 1..<br> |
Revision as of 20:02, 29 March 2015
Name | Glinda |
---|---|
Campaign | Brink |
Player | Lisa |
Playbook | Witch |
Look | Hot woman, dressed in common clothing (so as to not draw attention to herself,) with a cunning face, but friendly eyes |
Cool | 1 |
Hard | 0 |
Hot | 0 |
Sharp | 0 |
Weird | 2 |
Moves |
Some of those requirements are needed just to develop the ritual and some are needed again and again each time you wish to perform it -- the MC will tell you which are which. Once you've gathered and accomplished any prerequisites, your reality-bending ritual is available to you. The MC might give you a couple of options; maybe a better and worse version – you have to choose just one of them. You can hold one ritual in your head at a
time, once you ask the MC about how to perform another one, the previous ritual slips away.
|
Gear |
|
Hx |
Cipher 0 |
XP | |
Harm | |
Stabilized | |
come back with -1hard | |
come back with -+1weird (max+3) | |
change to a new playbook | |
die |
Add a vehicle:
Glinda is so named because she is basically a good witch and a loyal friend, but if you get her back up against the wall, she won't hesitate to fight back.