Brink/Cipher: Difference between revisions
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His workshop includes: weird-ass electronica, machining tools, and relic of the golden age past. | His workshop includes: weird-ass electronica, machining tools, and relic of the golden age past. | ||
|XP= | * The relic is a large, golden turnip pocket watch. As a result of augury, the watch contains a fragment of the psychic maelstrom. The fragment is persistent and stable, with no bleeding. The watch can predict gravitic vibrations from the worm hole and can help calibrate instruments. | ||
* Because he wants to disguise the watch's capabilities, Cipher is building a whirlygig that he will use as a diversion. | |||
|XP=4 | |||
|Shattered=No | |Shattered=No | ||
|Crippled=No | |Crippled=No |
Revision as of 04:10, 9 March 2015
Name | Cipher |
---|---|
Campaign | Brink |
Player | Joe |
Playbook | SavvyHead (ex-Brainer) |
Look | Ambiguous, fetish-bondage wear (1 Armor), smooth face, dead eyes, awkward, angular body |
Cool | 1 |
Hard | 0 |
Hot | 1 |
Sharp | 1 |
Weird | 3 |
Moves |
Whenever acting on the answer requires a roll, take +1. If you’d like to ask further questions, roll+sharp. On a 10+, ask 2 more. On a 7–9, ask 1 more. On a miss, ask 1 more, but you stand musing, and if time’s urgent you stand musing too long.
Treat a miss as though you've opened your brain to the physic maelstrom and missed the roll.
|
Gear |
His workshop includes: weird-ass electronica, machining tools, and relic of the golden age past.
|
Hx |
|
XP | 4 |
Harm | |
Stabilized | |
come back with -1hard | |
come back with -+1weird (max+3) | |
change to a new playbook | |
die |
Add a vehicle:
Lives on Ring 15.
Cipher's vac suit is all kinds of Ziggy Stardust weirdness. Silvery white and glittery, with a tight corset, puffy sleeves, external nipple clamps, and a bulging codpiece.
He has a pillow that he got from Swan that has a Woot design on it. When he sleeps with the pillow, the Woot queens influence his dreams.
Current focus: Swan is holding 2 over him, one of which will be discharged when Cipher successfully plants a suggestion in Fletch's mind to take an apprentice.
Future possibilities: Every time Cipher's Moonlighting gig fucking succeeds, that's another person that he's been able to do a deep brain scan on another person. To date, he's had 3 clients
Absinthe's Secret: She's Honey's cousin and knows that it wasn't Honey that we pushed out of the airlock.
Eyeball shared a night of indescribable passion and now distrusts Cipher because she thinks she imagined it.
Swan knows that I have spoken to psychic maelstrom and have concerns about the gate. What he learns is that I have reason to believe that Doctor Oculus is trying to reopen the Gate and invite the King in Yellow on to the station. That's why I want to close the Gate permanently.
Dr. R's Secret: Cipher has talked with Mamma Woot several times and even seen her as the Triple Goddess. He thinks that the Woots are the key to the resistance that will eventually rise up and stop the Farsight Brotherhood.