Brink/Torch: Difference between revisions
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|Hx=* Cipher: -1 - He helped me do something terrible once. | |Hx=* Cipher: -1 - He helped me do something terrible once. | ||
* Absinthe: 2 - I think she's pretty. | * Absinthe: 2 - I think she's pretty. | ||
* Swan: | * Swan: 1 | ||
|AWHxHighlighted=No | |AWHxHighlighted=No | ||
|Moves=* '''''Oh yeah!''''' roll+hard to smash your way through scenery to get to or away from something. 10+, the scenery moved or smashed and you get what you want. On a 7–9 you get what you want and smash or move the scenery, but take 1-harm (ap), and are disoriented and under fire in follow-up actions, leave something behind, or take something with you. Think smashing through walls or pushing through burned out husks of cars. | |Moves=* '''''Oh yeah!''''' roll+hard to smash your way through scenery to get to or away from something. 10+, the scenery moved or smashed and you get what you want. On a 7–9 you get what you want and smash or move the scenery, but take 1-harm (ap), and are disoriented and under fire in follow-up actions, leave something behind, or take something with you. Think smashing through walls or pushing through burned out husks of cars. | ||
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* '''''Beastly:''''' you get +1hard (hard+3). | * '''''Beastly:''''' you get +1hard (hard+3). | ||
* '''''Bloodcrazed:''''' whenever you inflict harm, inflict +1harm. | * '''''Bloodcrazed:''''' whenever you inflict harm, inflict +1harm. | ||
* '''''Rasputin:''''' shot, stabbed, and poisoned, you just keep coming. When you are being scary as fuck and coming at someone, you get +1-armor. You still get shot and stabbed, bleeding just doesn’t bother you that much anymore. | |||
* '''''Juggernaut:''''' take -2 on all “when you suffer harm” rolls. | |||
|Gear=* modified engineer's structural cutter (3-harm hand autofire messy) | |Gear=* modified engineer's structural cutter (3-harm hand autofire messy) | ||
* Vac-safe engineering coveralls (2-armor). | * Vac-safe engineering coveralls (2-armor). | ||
* | * Oddments worth 0 barter | ||
|XP= | |XP=1 | ||
|Shattered=No | |Shattered=No | ||
|Crippled=No | |Crippled=No |
Revision as of 21:52, 20 October 2014
Name | Torch |
---|---|
Campaign | Brink |
Player | Jason |
Playbook | Faceless |
Look | Man, scrounged armor, merciless eyes, muscular body.
Mask: scrounged mask, cracked. It's recognizably the mask worn by the 'neers in the station core, but cracked beaten up. |
Cool | 1 |
Hard | 2 |
Hot | -1 |
Sharp | 0 |
Weird | 1 |
Moves |
|
Gear |
|
Hx |
|
XP | 1 |
Harm | |
Stabilized | |
come back with -1hard | |
come back with -+1weird (max+3) | |
change to a new playbook | |
die |
Add a vehicle:
Unmasked, you are (choose 2):
- Irresolute. When you inflict harm, inflict -1harm.
- Ashamed. You have hard=0 until you cover your face again.
Many years ago, in a misguided attempt to salve his conscience and keep the 'neers from cutting power to some hab compartments, Torch (with a little help from Cipher), destroyed the systems and codes that enable the 'neers to selectively control power distribution. Unfortunately those same controls managed the day-night cycle in the ag dome, causing a disaster called The Great Bake. Torch was ritually exiled from the 'neer clans at that point.
Lives near Swan in ring 23, which is an unpowered wide ring.