Brink/Absinthe: Difference between revisions

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(Created page with "{{AWCharacter |Name=Absinthe |Campaign=Brink |Player=Lisa A |Playbook=Battlebabe |Look=Woman, casual wear, arresting eyes, sweet body |Cool=3 |AWCoolHighlighted=No |Hard=0 |AW...")
 
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|Weird=-1
|Weird=-1
|AWWeirdHighlighted=Yes
|AWWeirdHighlighted=Yes
|Hx=Swan: -1<br>
|Hx=* Swan: -1<br>
Torch: +3<br>
* Torch: +3<br>
Cipher: 0
* Cipher: 0
|AWHxHighlighted=No
|AWHxHighlighted=No
|Moves='''''Dangerous and sexy:''''' when you enter into a charged situation, roll+hot. On a 10+, hold 2. On a 7-9, hold 1. Spend your hold 1 for 1 to make eye contact with an NPC present, who freezes and can't take action until you break it off. On a miss, your enemies identify you immediately as their foremost threat.<br>
|Moves=* '''''Dangerous and sexy:''''' when you enter into a charged situation, roll+hot. On a 10+, hold 2. On a 7-9, hold 1. Spend your hold 1 for 1 to make eye contact with an NPC present, who freezes and can't take action until you break it off. On a miss, your enemies identify you immediately as their foremost threat.<br>
'''''Perfect instincts:''''' when you've read a charged situation and you're acting on the MC's answers, take +2 instead of +1
* '''''Perfect instincts:''''' when you've read a charged situation and you're acting on the MC's answers, take +2 instead of +1
|Gear=Armored vac-suit (counts as 2-armor)<br>
|Gear=* Armored vac-suit (counts as 2-armor)<br>
Scoped, hi-powered handgun (3-harm, close/far, reload, loud)<br>
* Scoped, hi-powered handgun (3-harm, close/far, reload, loud)<br>
Custom haft-and-blade hidden hand weapon (collapsible bladed baton?) (2-harm, hand, infinite)<br>
* Custom haft-and-blade hidden hand weapon (collapsible bladed baton?) (2-harm, hand, infinite)<br>
Oddments worth 2-barter
* Oddments worth 2-barter


|Shattered=No
|Shattered=No

Revision as of 22:16, 30 September 2014

Name Absinthe
Campaign Brink
Player Lisa A
Playbook Battlebabe
Look Woman, casual wear, arresting eyes, sweet body
Cool 3
Hard 0
Hot 1
Sharp 1
Weird -1
Moves
  • Dangerous and sexy: when you enter into a charged situation, roll+hot. On a 10+, hold 2. On a 7-9, hold 1. Spend your hold 1 for 1 to make eye contact with an NPC present, who freezes and can't take action until you break it off. On a miss, your enemies identify you immediately as their foremost threat.
  • Perfect instincts: when you've read a charged situation and you're acting on the MC's answers, take +2 instead of +1
Gear
  • Armored vac-suit (counts as 2-armor)
  • Scoped, hi-powered handgun (3-harm, close/far, reload, loud)
  • Custom haft-and-blade hidden hand weapon (collapsible bladed baton?) (2-harm, hand, infinite)
  • Oddments worth 2-barter
Hx
  • Swan: -1
  • Torch: +3
  • Cipher: 0
XP
Harm
Stabilized
come back with -1hard
come back with -+1weird (max+3)
change to a new playbook
die



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