Ghosts in the Grid/Methane: Difference between revisions
From AAFNRPWiki
Jump to navigationJump to search
No edit summary |
No edit summary |
||
Line 17: | Line 17: | ||
|Hx=* Din: -1 | |Hx=* Din: -1 | ||
* Burroughs: -2 | * Burroughs: -2 | ||
* Ace: + | * Ace: +3 | ||
|AWHxHighlighted=No | |AWHxHighlighted=No | ||
|Moves=* '''''Reality's fraying edge''''': your darkroom is uniquely receptive to the world's psychic maelstrom (+augury). | |Moves=* '''''Reality's fraying edge''''': your darkroom is uniquely receptive to the world's psychic maelstrom (+augury). |
Revision as of 10:21, 8 May 2014
Name | Methane |
---|---|
Campaign | Ghosts in the Grid |
Player | Joe Mancuso |
Playbook | Savvyhead |
Look | goth hard-rock chick, ratted jet-black hair, too much eye-liner |
Cool | -1 |
Hard | 0 |
Hot | 1 |
Sharp | 1 |
Weird | 3 |
Moves |
|
Gear |
|
Hx |
|
XP | |
Harm | |
Stabilized | |
come back with -1hard | |
come back with -+1weird (max+3) | |
change to a new playbook | |
die |
Add a vehicle: