The Mouldering World/Ghislaine: Difference between revisions

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|Weird=2
|Weird=2
|AWWeirdHighlighted=No
|AWWeirdHighlighted=No
|Hx=* Philotic: +3
|Hx= * Philotic: +3
* Jonjo: -1
* Jonjo: -1
* Burnt Amber: 0
* Burnt Amber: 0

Revision as of 09:55, 31 January 2014

Name Ghislaine
Campaign [[BThe Mouldering World|]]
Player Jennie
Playbook Savvyhead
Look woman, plain face, stumpy body, appraising eyes, utility wear plus tech
Cool 0
Hard -1
Hot -1
Sharp 2
Weird 2
Moves
  • Things Speak: whenever you handle or examine something interesting roll+Weird. On a hit, you can ask the MC questions. On a 10+, ask 3. On a 7-9, ask 1:
    • who handled this last before me?
    • who made this?
    • what strong emotions have been most recently nearby this?
    • what has been done most recently with this, or to this?
    • what's wrong with this and how might I fix it?

Treat a miss as though you've opened your brain to the world's psychic maelstrom and missed the roll.

  • Spooky Intense: when you do something under fire, roll+Weird instead of roll+Cool.
Gear
  • beat up transistor radio
  • shotgun (3-Harm, close, reload, loud, messy)
  • knife (2-Harm, hand)
  • bedroll
  • propane cook-stove
  • 3-barter
Hx
  • Philotic: +3
  • Jonjo: -1
  • Burnt Amber: 0
  • Fluffy: +1
  • Bank: ?
XP 3
Harm 0
Stabilized
come back with -1hard
come back with -+1weird (max+3)
change to a new playbook
die



Add a vehicle:



Ghislaine's workspace contains the following items:

  • skilled labor (Trudy, Minx, and Wild Bob)
  • a junkyard of raw materials
  • a truck or a van

The truck is a Korean War era deuce-and-a-half with a large trailer. It is currently unpacked and strewn about a small vacant lot in Binghamton.