Poisons and Drugs: Difference between revisions

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==New Poisons==
==New Poisons==
{{PDstats|name=Sweet Death|R=14D|M=Inhaled|O=D6 hours|D=1 hour|Re=2|E=Atomically lethal.}}
{{PDstats|name=Sweet Death|R=14D|M=Inhaled|O=D6 hours|D=1 hour|dif=12|Re=2|E=Atomically lethal.}}
{{PDstats|name=Gutrot|R=5M|M=Ingested|O=Immediate|D=D6 hours|Re=0|E=-3 to Quickness.}}
{{PDstats|name=Gutrot|R=5M|M=Ingested|O=Immediate|D=D6 hours|dif=6|Re=0|E=-3 to Quickness.}}


==New Drugs==
==New Drugs==
{{PDstats|name=Nightshade|R=3M|M=Contact|O=Immediate|D=D6 hours|Re=0|E=-1 to Intelligence.}}
{{PDstats|name=Nightshade|R=3M|M=Contact|O=Immediate|D=D6 hours|dif=4|Re=0|E=-1 to Intelligence.}}

Revision as of 23:18, 17 November 2011

The various narcotics and poisons in use by the criminal element are varied and sundry. Some of them are exceedingly rare or even unique to their creators. Apothecaries willing to do harm to others are much feared and rightly so.

New Poisons

Sweet Death

Rating: 14D
Method: Inhaled
Onset Time: D6 hours
Duration: 1 hour
Repeatability: 2
Difficulty: 12
Effects: Atomically lethal.

Gutrot

Rating: 5M
Method: Ingested
Onset Time: Immediate
Duration: D6 hours
Repeatability: 0
Difficulty: 6
Effects: -3 to Quickness.

New Drugs

Nightshade

Rating: 3M
Method: Contact
Onset Time: Immediate
Duration: D6 hours
Repeatability: 0
Difficulty: 4
Effects: -1 to Intelligence.