Apocalypse World: Black Rain/Fisher: Difference between revisions

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|AWCoolHighlighted=No
|AWCoolHighlighted=No
|Hard=3
|Hard=3
|AWHardHighlighted=No
|AWHardHighlighted=Yes
|Hot=-3
|Hot=-3
|AWHotHighlighted=No
|AWHotHighlighted=No
|Sharp=2
|Sharp=2
|AWSharpHighlighted=No
|AWSharpHighlighted=Yes
|Weird=-1
|Weird=-1
|AWWeirdHighlighted=No
|AWWeirdHighlighted=No
Line 28: Line 28:
* '''''Bloodcrazed''''': whenever you inflict harm, inflict +1harm.
* '''''Bloodcrazed''''': whenever you inflict harm, inflict +1harm.
* '''''Prepared for the inevitable''''': you have a well-stocked and high-quality first aid kit. It counts as an angel kit (cf ) with a capacity of 2-stock.
* '''''Prepared for the inevitable''''': you have a well-stocked and high-quality first aid kit. It counts as an angel kit (cf ) with a capacity of 2-stock.
* '''''Merciless''''': whenever you inflict harm, inflict +1harm.
|Gear=
|Gear=
* 3 barter
* 3 barter
* assault rifle 3-harm close/far autofire
* assault rifle 3-harm close/far autofire
* ap ammo
* ap ammo
* <s>silencer on assault rifle</s>
* silencer on assault rifle
* many knives (2-harm hand infinite)
* many knives (2-harm hand infinite)
* 2-armor (plate carrier over soft armor)
* 2-armor (plate carrier over soft armor)
* 0-stock for first air kit.
* 2-stock for first air kit.
|XP=6
|XP=4
|Harm=0
|Harm=6
|AWStabilized=Yes
|AWStabilized=Yes
|AWcome back with -1hard=No
|AWcome back with -1hard=No
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* Get a new Gunlugger move - Prepared for the inevitable - 5/9
* Get a new Gunlugger move - Prepared for the inevitable - 5/9
* Get +1 Cool - 7/4
* Get +1 Cool - 7/4
* Get an advance from another playbook - Merciless - 7/24


= Notes =
= Notes =

Latest revision as of 05:09, 2 August 2021

Name Fisher
Campaign AW: Black Rain
Player Jason
Playbook Gunlugger
Look Man, battered old armor over stained sweats, about 5'9".
Cool 2
Hard 3
Hot -3
Sharp 2
Weird -1
Moves
  • Fuck this shit: name your escape route and roll+hard. On a 10+, sweet, you're gone. On a 7-9, you can go or stay, but if you go it costs you: leave something behind, or take something with you, the MC will tell you what. On a miss, you're caught vulnerable, half in and half out.
  • Insano like Drano: you get +1hard (hard+3).
  • NOT TO BE FUCKED WITH: in battle, you count as a small gang, with harm and armor according to your gear.
  • Bloodcrazed: whenever you inflict harm, inflict +1harm.
  • Prepared for the inevitable: you have a well-stocked and high-quality first aid kit. It counts as an angel kit (cf ) with a capacity of 2-stock.
  • Merciless: whenever you inflict harm, inflict +1harm.
Gear
  • 3 barter
  • assault rifle 3-harm close/far autofire
  • ap ammo
  • silencer on assault rifle
  • many knives (2-harm hand infinite)
  • 2-armor (plate carrier over soft armor)
  • 2-stock for first air kit.
Hx
  • Hardholder: Captain Maxwell (m) +3
  • Hocus: String (f) +2
  • Savvyhead: Xander Carthen (m) +1
  • Brainer: Sybil (f) +3
  • Skinner: Luna (f) -2
XP 4
Harm 6
Stabilized
come back with -1hard
come back with -+1weird (max+3)
change to a new playbook
die



Add a vehicle:



Debilities

  • Disfigured (-1 Hot) - car accident broke his cheek, and his face just looks totally wrong now.

Secrets

Other people know...

  • Captain Maxwell learned that Fisher was a child soldier in the 2021-03-13 session. When Fisher pulled a knife on the apparition, Captain Maxwell noticed a brand on his back. It's the brand of a warlord named Castile, who unsuccessfully besieged Running Rock decades ago. To bear that brand at his age, Fisher has to have been a child soldier.
  • String's hand sometimes freaks out when she sees Fisher and complains that he should be dead.
  • Sybil saw Fisher thinking about the death and destruction in the great hall of the keep in the 2021-06-13 session and shed a few tears.
  • String knows Fisher actually feels guilty and bad about killing Bento.

I know...

  • Xander was part of Captain Maxwell's plan to kill his brother.
  • Xander loves Luna

Advances

  • Get a new Gunlugger move - Bloodcrazed - 4/25
  • Get a new Gunlugger move - Prepared for the inevitable - 5/9
  • Get +1 Cool - 7/4
  • Get an advance from another playbook - Merciless - 7/24

Notes