The Watch/Lomo: Difference between revisions

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{{TWCharacter
{{TWCharacter
|Name=Lomo
|Name=Lomo
|Rank=Warden
|Rank=Corporal
|Clan=Molthas
|Clan=Molthas
|Campaign=The Watch
|Campaign=The Watch
|Player=Joe
|Player=Joe
|Playbook=Wolf
|Playbook=Fox (was Bear (was Wolf))
|Look=Fluid, Hungry Face, Practical Clothing,  Volatile
|Look=Fluid, Hungry Face, Practical Clothing,  Volatile
|Cunning=1
|Cunning=2
|Luck=1
|Luck=1
|Training=0
|Training=1
|Valour=2
|Valour=2
|Moves='''WOLF MOVES'''<br>
|Moves='''FOX MOVES'''<br>
'''Strength in Numbers''': When you Need a Hand and get it, you can spend a Camaraderie to increase a miss to a 7-9 instead of the usual +1.<br><br>
'''Spirit Walk''': When you have time, safety, and the chance to retreat into nature, you may slip free of this world to walk with the spirits. Choose 2:<br>
'''No Bridges Burnt''': When you apologize to someone, roll with Cunning. On a hit, they’re receptive to your apology. On a 10+, choose both. On a 7-9, choose one:<br>
►► You temporarily sever the Shadow’s control over a person or place<br>
- You gain Camaraderie with each other<br>
►► You reappear in a different place than where you started<br>
- You both lower your Weary by 1<br><br>
►► You can take a few willing souls with you<br>
'''Unleash the Wolf''': When you attack someone, roll with Valour. On a hit, you harm them and choose 1:<br>
►► You can ask the spirits a question, and they will answer it honestly<br>
- Inflict terrible harm upon them<br>
►► You leave something behind for safekeeping<br><br>
- Take something away from them<br>
'''Eyes in the Sky''': You may mark an animal’s forehead (with dirt, mud, or blood) to see through their eyes no matter the distance between you. When you Look Beyond this way, roll with Luck instead of Cunning, and treat a miss as a 7-9 instead.<br><br>
On a 7-9, you either find yourself in a tight spot or suffer harm. On a miss, both. If you spend Camaraderie with them, add +2 to your roll (choose before rolling).<br><br>
 
'''JADED MOVES'''<br>
'''JADED MOVES'''<br>
'''Supernatural Alertness''': When you are caught off-guard, mark Jaded
'''Evil Eye''': When you have access to a piece of someone’s personal belongings, mark Jaded to ask the MC their location, their mood, and their health; she will answer you honestly.<br><br>
to act before anyone else does and take +1 ongoing for the scene. --'''Learned from the Best'''<br><br>
'''Supernatural Alertness''': When you are caught off-guard, mark Jaded to act before anyone else does and take +1 ongoing for the scene.<br><br>
'''Reckless Abandon''': When in a dangerous situation, mark Jaded and suffer harm to turn any roll into a 10+<br><br>
'''Protecting Spirits''': When you suffer harm, you may mark Jaded instead.<br><br>
'''Go For Their Flanks''': Mark Jaded to show up in a scene in a superior position, with
|Camaraderie=Rezi of Clan Toltho - Bear - Lisa - +2<br>
or without explanation<br><br>
Reynda of Clan Dothas - Spider - Munin - +1<br><br>
|Camaraderie=Rezi of Clan Toltho - Bear - Lisa - +1<br>
 
Reynda of Clan Dothas - Spider - Munin - +1<br>
Tovy of Clan Molthas - Eagle - Jay - +0<br>
Tovy of Clan Molthas - Eagle - Jay - +3<br>
Yeli of Clan Sharn - Owl - Gary - +0<br>
Yeli of Clan Sharn - Owl - Gary - +1
Risoc of Clan Dothas - Raven - Lisa - +0
|Gear=Pewter amulet with a symbol of The Aerie.<br>
|Gear=Pewter amulet with a symbol of The Aerie.<br>
Spear, Sword, Bow Shield and Armor.<br>
Spear, Sword, Bow, Shield and Armor.<br>
- Your sword is magical, but legend says it's cursed.<br>
- Your sword is magical, but legend says it's cursed.<br>
- Your bow, Ironheart, is famous, with a fame and reputation.<br>
- Your bow, Ironheart, is famous, with a fame and reputation.<br>
|XP=1
- My pet squirrel, named Squirrel
|TWhurting=No
|XP=0
|TWwounded=No
|TWhurting=Yes
|TWwounded=Yes
|TWcritical=No
|TWcritical=No
}}
}}
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What is the symbol of the Aerie - A black tower with a golden, all-seeing-eye on top of it<br>
What is the symbol of the Aerie - A black tower with a golden, all-seeing-eye on top of it<br>


HARM = 0
WEARY = 1
 
WEARY = 0


JADED = 2
JADED = 0


'''ADVANCES'''<br>
'''ADVANCES'''<br>
+1 Luck<br>
+1 Luck<br>
+1 Valour
Erase a Jaded Move<br>
+1 Valour<br>
New Wolf move<br>
Move from another playbook (Fox = Spirit Walk)<br>
Gain a promotion and +1 to Cunning<br>
Change to Bear playbook<br>
Erase a Jaded Move<br>
Move to another playbook - Fox<br>
Erase a Jaded Move<br>
+1 Training<br>
Promotion and +1 Training

Latest revision as of 03:48, 3 August 2020

Name Lomo
Rank Corporal
Clan Molthas
Campaign The Watch
Player Joe
Playbook Fox (was Bear (was Wolf))
Look Fluid, Hungry Face, Practical Clothing, Volatile
Cunning 2
Luck 1
Training 1
Valour 2
Moves FOX MOVES

Spirit Walk: When you have time, safety, and the chance to retreat into nature, you may slip free of this world to walk with the spirits. Choose 2:
►► You temporarily sever the Shadow’s control over a person or place
►► You reappear in a different place than where you started
►► You can take a few willing souls with you
►► You can ask the spirits a question, and they will answer it honestly
►► You leave something behind for safekeeping

Eyes in the Sky: You may mark an animal’s forehead (with dirt, mud, or blood) to see through their eyes no matter the distance between you. When you Look Beyond this way, roll with Luck instead of Cunning, and treat a miss as a 7-9 instead.

JADED MOVES
Evil Eye: When you have access to a piece of someone’s personal belongings, mark Jaded to ask the MC their location, their mood, and their health; she will answer you honestly.

Supernatural Alertness: When you are caught off-guard, mark Jaded to act before anyone else does and take +1 ongoing for the scene.

Protecting Spirits: When you suffer harm, you may mark Jaded instead.

Camaraderie

Rezi of Clan Toltho - Bear - Lisa - +2
Reynda of Clan Dothas - Spider - Munin - +1

Tovy of Clan Molthas - Eagle - Jay - +0
Yeli of Clan Sharn - Owl - Gary - +0
Risoc of Clan Dothas - Raven - Lisa - +0

Gear

Pewter amulet with a symbol of The Aerie.
Spear, Sword, Bow, Shield and Armor.
- Your sword is magical, but legend says it's cursed.
- Your bow, Ironheart, is famous, with a fame and reputation.
- My pet squirrel, named Squirrel

XP 0
Hurting Yes
Wounded Yes
Critical No


TIES THAT BIND -- My clan and Rezi's clan were sworn allies but now were not (?)
-- I want to know Yeli better but they make me nervous
-- I respect Tovy as a true warrior
-- They ways of Reynda's clan are strange to me.

??What is the symbol of Clan Molthas??
What is the symbol of the Aerie - A black tower with a golden, all-seeing-eye on top of it

WEARY = 1

JADED = 0

ADVANCES
+1 Luck
Erase a Jaded Move
+1 Valour
New Wolf move
Move from another playbook (Fox = Spirit Walk)
Gain a promotion and +1 to Cunning
Change to Bear playbook
Erase a Jaded Move
Move to another playbook - Fox
Erase a Jaded Move
+1 Training
Promotion and +1 Training