Torments of the Righteous/Champion: Difference between revisions

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|Campaign=Torments of the Righteous
|Campaign=Torments of the Righteous
|Player=Jason
|Player=Jason
|Playbook=Faceless
|Playbook=Faceless, deceased
|Look=Man, showy armor, dead eyes, muscular body, helm that obscures his face. Tenor voice that occasionally has weird bass undertones.
|Look=Man, showy armor, dead eyes, muscular body, helm that obscures his face. Tenor voice that occasionally has weird bass undertones.
|Cool=1
|Cool=1
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|Weird=0
|Weird=0
|AWWeirdHighlighted=No
|AWWeirdHighlighted=No
|Hx=* Carl: -3
|Hx=* Carl: +1
* Hike: -2
* Hike: +1
* Inga: -3
* Inga: -2
* Egon: -3
* Egon: -2
* Magda: -3
|AWHxHighlighted=No
|AWHxHighlighted=No
|Moves=* '''''Rasputin''''': shot, stabbed, and poisoned, you just keep coming. When you are being scary as fuck and coming at someone, you get +1armor. You still get shot and stabbed, bleeding just doesn’t bother you that much anymore.
|Moves=* '''''Rasputin''''': shot, stabbed, and poisoned, you just keep coming. When you are being scary as fuck and coming at someone, you get +1armor. You still get shot and stabbed, bleeding just doesn’t bother you that much anymore.
* '''''Beastly''''': you get +1hard (hard+3).
* '''''Beastly''''': you get +1hard (hard+3).
* '''''As one''''': attempts by other PCs to seize your mask by force, or to get you to remove or give away your mask by going aggro or seduction/manipulation, are at -2. NPCs will never succeed at unmasking you against your will, even if you are completely at their mercy.
* '''''As one''''': attempts by other PCs to seize your mask by force, or to get you to remove or give away your mask by going aggro or seduction/manipulation, are at -2. NPCs will never succeed at unmasking you against your will, even if you are completely at their mercy.
* '''''Feral''''': at the beginning of the session, you can choose to spend 0-barter for the equivalent of a 1-barter lifestyle. You can survive happily on whatever you can find.
|Gear=* Ornate full-coverage helm
|Gear=* Ornate full-coverage helm
* Ornate Dammerung armor
* Ornate Dammerung armor
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|AWdie=No
|AWdie=No
}}
}}
1-barter
http://www.hill10.com/aw/champ.pdf


= Mask =
= Mask =

Latest revision as of 07:28, 27 January 2020

Name Champion
Campaign AW: Torments of the Righteous
Player Jason
Playbook Faceless, deceased
Look Man, showy armor, dead eyes, muscular body, helm that obscures his face. Tenor voice that occasionally has weird bass undertones.
Cool 1
Hard 3
Hot -1
Sharp 1
Weird 0
Moves
  • Rasputin: shot, stabbed, and poisoned, you just keep coming. When you are being scary as fuck and coming at someone, you get +1armor. You still get shot and stabbed, bleeding just doesn’t bother you that much anymore.
  • Beastly: you get +1hard (hard+3).
  • As one: attempts by other PCs to seize your mask by force, or to get you to remove or give away your mask by going aggro or seduction/manipulation, are at -2. NPCs will never succeed at unmasking you against your will, even if you are completely at their mercy.
  • Feral: at the beginning of the session, you can choose to spend 0-barter for the equivalent of a 1-barter lifestyle. You can survive happily on whatever you can find.
Gear
  • Ornate full-coverage helm
  • Ornate Dammerung armor
  • Two-handed sword (3-harm hand area messy)
Hx
  • Carl: +1
  • Hike: +1
  • Inga: -2
  • Egon: -2
  • Magda: -3
XP
Harm
Stabilized
come back with -1hard
come back with -+1weird (max+3)
change to a new playbook
die



Add a vehicle:



http://www.hill10.com/aw/champ.pdf

Mask

The Champion's mask is a painted Dammerung battle helmet, covered with runes for protection against and binding of demons.

The Unexpected: when someone sees you unmasked for the first time, they take s-harm, in addition to anything else that happens.

Unmasked, you are (choose 2):

  • Grotesque. Every PC who sees you goes immediately to Hx+3 with you.
  • Powerless. You lose access to all of your character moves. You can still make basic moves.