Torments of the Righteous/Inga Muller: Difference between revisions
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|Campaign=Torments of the Righteous | |Campaign=Torments of the Righteous | ||
|Player=Lisa | |Player=Lisa | ||
|Playbook= | |Playbook=Battlebabe | ||
|Look=Middle age woman with tattooed face, cool eyes, curvy body, vintage wear and quick hands | |Look=Middle age woman with tattooed face, cool eyes, curvy body, vintage wear and quick hands | ||
|Cool=0 | |Cool=0 | ||
|AWCoolHighlighted= | |AWCoolHighlighted=Yes | ||
|Hard=1 | |Hard=1 | ||
|AWHardHighlighted=No | |AWHardHighlighted=No | ||
|Hot= | |Hot=3 | ||
|AWHotHighlighted=No | |AWHotHighlighted=No | ||
|Sharp=1 | |Sharp=1 | ||
|AWSharpHighlighted= | |AWSharpHighlighted=Yes | ||
|Weird=0 | |Weird=0 | ||
|AWWeirdHighlighted=No | |AWWeirdHighlighted=No | ||
|Hx=* | |Hx=* Champion: -2<br> | ||
* Chuck or "liebchen": +1<br> | * Chuck or "liebchen": +1<br> | ||
* Egon +2<br> | |||
* Hike: 0<br> | |||
* Magda: -3 | |||
|AWHxHighlighted=No | |AWHxHighlighted=No | ||
|Moves=* '''''You call this hot?:''''' when you do something under fire, roll +hot instead of +cool.<br> | |Moves=* '''''You call this hot?:''''' when you do something under fire, roll +hot instead of +cool.<br> | ||
* '''''A devil with a blade:''''' when you use a blade to go aggro, roll +hot instead of +hard.<br> | * '''''A devil with a blade:''''' when you use a blade to go aggro, roll +hot instead of +hard.<br> | ||
* ''''' | * '''''Dangerous & sexy:''''' when you enter into a charged situation, roll+hot. On a 10+, hold 2. On a 7-9, hold 1. Spend your hold 1 for 1 to make eye contact with an NPC present, who freezes or flinches and can't take action until you break it off. On a miss, your enemies identify you immediately as their foremost threat.<br> | ||
|Gear= | * '''''Merciless:''''' when you inflict harm, inflict +1harm.<br> | ||
* Leather scroungewear fashion (1-armor)<br> | * '''''Leadership:''''' when you have to order your gang to advance, regroup, hold position, hold discipline, or put their damn backs into it, roll +hard. On a hit, they do it. On a 10+ they snap to; take +1 forward. On a miss, they do it, but you'll hear about it later. | ||
* | |Gear=* Leather scroungewear fashion (1-armor)<br> | ||
* Ring (worth 1 barter) | |||
|Harm=0 | |||
|AWStabilized=No | |AWStabilized=No | ||
|AWcome back with -1hard=No | |AWcome back with -1hard=No | ||
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http://www.hill10.com/aw/inga.pdf | http://www.hill10.com/aw/inga.pdf | ||
Advancements: | '''Advancements:'''<br> | ||
Get +1 hard<br> | |||
Get a gang and leadership:<br> | |||
Gang is ~15 violent bastards with scavenged makeshift weapons and armor, well armed (+1 harm), self sufficient (+1 rich - able to provide for itself by raiding and scavenging,) and is in significant debt to someone powerful(Thadeus) (vulnerable +desertion.) Lt.: a piece of work, short and angry, Thad's former head of town guard<br> | |||
'''Weapons:'''<br> | |||
Kitchen knife: 2-harm, antique<br> | |||
Silenced pepperbox pistol: 2-harm, close | |||
'''Other Notes:'''<br> | |||
* Hermann, Jens and Fritz (Hike's gang) love Inga<br> | |||
* Inga has tattoo from Hegge that keeps her from getting lost<br> | |||
* Father Heinrick died 15 years ago in the lottery<br> | |||
Inga's long term plan is to have a mobile establishment, possibly in the form of a 12 barter wagon from Yul (Import/export dealer in the capital) | * Inga's long term plan is to have a mobile establishment, possibly in the form of a 12 barter wagon from Yul (Import/export dealer in the capital)<br> | ||
* Secret to Hike: Inga has legit murdered someone in the past | |||
* Holds: Fritz (admires Jung, +2) Thornberg (gift - lock service, loves Inga, +1) | |||
* | |||
* | |||
Latest revision as of 04:07, 6 January 2020
Name | Inga Muller |
---|---|
Campaign | AW: Torments of the Righteous |
Player | Lisa |
Playbook | Battlebabe |
Look | Middle age woman with tattooed face, cool eyes, curvy body, vintage wear and quick hands |
Cool | 0 |
Hard | 1 |
Hot | 3 |
Sharp | 1 |
Weird | 0 |
Moves |
|
Gear |
|
Hx |
|
XP | |
Harm | 0 |
Stabilized | |
come back with -1hard | |
come back with -+1weird (max+3) | |
change to a new playbook | |
die |
Add a vehicle:
http://www.hill10.com/aw/inga.pdf
Advancements:
Get +1 hard
Get a gang and leadership:
Gang is ~15 violent bastards with scavenged makeshift weapons and armor, well armed (+1 harm), self sufficient (+1 rich - able to provide for itself by raiding and scavenging,) and is in significant debt to someone powerful(Thadeus) (vulnerable +desertion.) Lt.: a piece of work, short and angry, Thad's former head of town guard
Weapons:
Kitchen knife: 2-harm, antique
Silenced pepperbox pistol: 2-harm, close
Other Notes:
- Hermann, Jens and Fritz (Hike's gang) love Inga
- Inga has tattoo from Hegge that keeps her from getting lost
- Father Heinrick died 15 years ago in the lottery
- Inga's long term plan is to have a mobile establishment, possibly in the form of a 12 barter wagon from Yul (Import/export dealer in the capital)
- Secret to Hike: Inga has legit murdered someone in the past
- Holds: Fritz (admires Jung, +2) Thornberg (gift - lock service, loves Inga, +1)