London Fog/Galinar d'Jago: Difference between revisions
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|Look=Fancy old-fashioned clothes and long hair held back in a queue. He’s of an indistinguishable mix of races, his skin is the color of a coffee latte, darker than most in London, and with an unusual cast to his eyes and ears. A close observation shows that he has no hair on his body or face. His eyes are a strange, antique gold. | |Look=Fancy old-fashioned clothes and long hair held back in a queue. He’s of an indistinguishable mix of races, his skin is the color of a coffee latte, darker than most in London, and with an unusual cast to his eyes and ears. A close observation shows that he has no hair on his body or face. His eyes are a strange, antique gold. | ||
|Blood=1 | |Blood=1 | ||
|Heart= | |Heart=2 | ||
|Mind=0 | |Mind=0 | ||
|Spirit=1 | |Spirit=1 | ||
|Mortality= | |Mortality=0 | ||
|Night=-1 | |Night=-1 | ||
|Power=1 | |Power=1 | ||
|Wild= | |Wild=2 | ||
|USMortalityMarked=No | |USMortalityMarked=No | ||
|USNightMarked= | |USNightMarked=No | ||
|USPowerMarked= | |USPowerMarked=No | ||
|USWildMarked= | |USWildMarked=No | ||
|Moves='''Faerie Magic:''' Whenever you use a Faerie power, choose 1: | |Moves='''Faerie Magic:''' Whenever you use a Faerie power, choose 1: | ||
*Mark corruption | *Mark corruption | ||
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*You escape to your homeland, for better or worse. | *You escape to your homeland, for better or worse. | ||
<br /> | <br /> | ||
''''In Our Blood: '''' When you trick someone, roll with Heart instead of Mind. | |||
</br> | |||
'''Words Are Wind:''' When someone breaks a promise to you or lies to you and you ind out, they owe you a Debt and you take +1 forward against them. | '''Words Are Wind:''' When someone breaks a promise to you or lies to you and you ind out, they owe you a Debt and you take +1 forward against them. | ||
|Corruption= | |Corruption=1 | ||
|Gear=*A nice house or apartment, a car, a smart phone | |Gear=*A nice house or apartment, a car, a smart phone | ||
**The Jago is a fictionalization of the Old Nichol, a slum located between Shoreditch High Street and Bethnal Green Road in the East End of London. | **The Jago is a fictionalization of the Old Nichol, a slum located between Shoreditch High Street and Bethnal Green Road in the East End of London. | ||
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**A sign at ring of a storm symbol on my left pinkie. | **A sign at ring of a storm symbol on my left pinkie. | ||
|Armor=0 | |Armor=0 | ||
|Harm= | |Harm=3 | ||
|Debts Owed=* | |Debts Owed=*Judith a debt for what I know about her death by garroting | ||
* Count Strahd for hosting a meeting between the vampires and the Dawn Court | |||
* | * Jigsaw Man three (3) debts for saving me from the Quakers. | ||
|Debts Owed to Me=*Lady Artarwen lied to me to get me to kill the monk. Now she owes me 2 Debts. She is the leader of the Storm Court in exile. | |||
|Debts Owed to Me=*Lady Artarwen lied to me to get me to kill the monk. Now she owes me 2 Debts. She is | *Lady Wright has something that Judith wasn’t supposed to see. It relates to why I owe Judith the debt about why she was killed. I don’t know everything that is involved, but the Lady asked me for help of a “rough sort” and I connected her with people. | ||
the leader of the Storm Court in exile. | |||
*Lady Wright has something that Judith wasn’t supposed to see. It relates to why I owe | |||
Judith the debt about why she was killed. I don’t know everything that is involved, but the Lady asked me for help of a “rough sort” and I connected her with people. | |||
*I have dirt on the Curator of the Special Collection of the London Museum and I give Cleo access when she needs it. It’s not that I have anything on the Wizard Curator, but I know his secrets and use the knowledge to give her access when I can. | *I have dirt on the Curator of the Special Collection of the London Museum and I give Cleo access when she needs it. It’s not that I have anything on the Wizard Curator, but I know his secrets and use the knowledge to give her access when I can. | ||
|Debts Paid=*(Oscar) Paid off 1 for “being in the area” for his meeting with Throckmorton (25 June 2017) | * Cromwell owes me a debt about Judith’s death, since I was a helpful informant during that case. | ||
* The vampire Igor Ceausescu owes me for arranging a meeting between the vampires and the Dawn Court.(30 July 2017) | |||
* Oscar - owes me a debt for humiliating Ned before the next new moon (30 July 2017) | |||
|Debts Paid=*Oscar 2 debts for protecting me from the Queen’s Faction. | |||
**(Oscar) Paid off 1 for “being in the area” for his meeting with Throckmorton (25 June 2017) | |||
** (Oscar) Paid off for releasing him from a Ward with a storm elemental. (30 July 2017) | |||
* Judith a second debt for saving me from Brother Ransford, the Quaker. | |||
** (Judith) Paid off for being the bait for the Quakers (30 July 2017) | |||
* Brother Silas for his mistake in attacking me, mistaking me for a Demon | |||
**(Brother Silas) Paid off for realizing that I led them to the Masonic Temple for my own reasons. (30 July 2017) | |||
* (Malachi) Paid off 1 for healing after his fight in the Opera House (9 July 2017) | |||
|USShattered=No | |USShattered=No | ||
|USDisfigured=No | |USDisfigured=No | ||
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|USBroken=No | |USBroken=No | ||
|Advances=+1 Blood | |Advances=+1 Blood | ||
Move from another Archetype (Revenant) | |||
Move from another Archetype (Wolf) | |||
A new Fae Move (In Our Blood) | |||
|Corruption Advances='''Unearthly Grace''' (+1 Heart). Whenever you roll with Heart and roll +12, mark corruption. | |||
}} | }} | ||
'''Faerie Powers''' | '''Faerie Powers''' | ||
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*Wither: You imbue your touch with the power to kill (3-harm intimate ap). | *Wither: You imbue your touch with the power to kill (3-harm intimate ap). | ||
*Wild Fury: You summon an element of nature capable of striking your enemies (2-harm close area or 3-harm close/far). | *Wild Fury: You summon an element of nature capable of striking your enemies (2-harm close area or 3-harm close/far). | ||
'''Abashed the Devil Stood''': (Revenant) when you openly present yourself to the agents of your enemies, roll with Spirit. On a hit, they choose: | |||
* They scatter or flee before you | |||
* They throw down their weapons and surrender | |||
* They attack you, ignoring your allies | |||
On a 10+, take armor+1 against them for the scene. On a miss, they reveal that you’ve sprung a trap laid by those who wish to avoid your judgment. | |||
'''Regeneration''': When you '''Let It Out''', add this option to the list: Your wounds close; heal 1-harm |
Latest revision as of 06:19, 31 July 2017
Name | Galinar d'Jago |
---|---|
Campaign | London Fog |
Player | Joe |
Playbook | Fae |
Faction | Wild |
Look | Fancy old-fashioned clothes and long hair held back in a queue. He’s of an indistinguishable mix of races, his skin is the color of a coffee latte, darker than most in London, and with an unusual cast to his eyes and ears. A close observation shows that he has no hair on his body or face. His eyes are a strange, antique gold. |
Blood | 1 |
Heart | 2 |
Mind | 0 |
Spirit | 1 |
Mortality | 0 |
Mortality Marked? | No |
Night | -1 |
Night Marked? | No |
Power | 1 |
Power Marked? | No |
Wild | 2 |
Wild Marked? | No |
Moves |
Faerie Magic: Whenever you use a Faerie power, choose 1:
|
Corruption Moves | |
Gear |
|
Armor | 0 |
Harm | 3 |
Corruption | 1 |
Debts Owed |
|
Debts Owed to Me |
|
Debts Paid |
|
Scars | |
Shattered (-1 Blood) | ☐ |
Disfigured (-1 Heart) | ☐ |
Fractured (-1 Mind) | ☐ |
Broken (-1 Spirit) | ☐ |
Advances |
+1 Blood Move from another Archetype (Revenant) Move from another Archetype (Wolf) A new Fae Move (In Our Blood) |
Corruption Advances |
Unearthly Grace (+1 Heart). Whenever you roll with Heart and roll +12, mark corruption. |
Faerie Powers
- Nature’s Caress: Your touch heals 2-harm. You cannot use this power on yourself.
- Wither: You imbue your touch with the power to kill (3-harm intimate ap).
- Wild Fury: You summon an element of nature capable of striking your enemies (2-harm close area or 3-harm close/far).
Abashed the Devil Stood: (Revenant) when you openly present yourself to the agents of your enemies, roll with Spirit. On a hit, they choose:
- They scatter or flee before you
- They throw down their weapons and surrender
- They attack you, ignoring your allies
On a 10+, take armor+1 against them for the scene. On a miss, they reveal that you’ve sprung a trap laid by those who wish to avoid your judgment.
Regeneration: When you Let It Out, add this option to the list: Your wounds close; heal 1-harm