Template:USCharacter: Difference between revisions
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|Campaign= | |Campaign= | ||
|Player= | |Player= | ||
| | |Playbook= | ||
|Faction= | |Faction= | ||
|Look= | |Look= | ||
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</noinclude><includeonly>{| class="wikitable" | </noinclude><includeonly>{| class="wikitable" | ||
! Name | ! Name | ||
| [[Name::{{{Name|}}}]] | |||
|- | |- | ||
! Campaign | ! Campaign | ||
| {{#set: chartype=PC|Campaign={{{Campaign}}}}}[[{{{Campaign}}}|{{#show: {{{Campaign}}} | ?gamedesc}}]] | |||
|- | |- | ||
! Player | ! Player | ||
| [[Player::{{{Player|}}}]] | |||
|- | |- | ||
! Playbook | ! Playbook | ||
| [[Playbook::{{{Playbook|}}}]] | |||
|- | |- | ||
! Faction | ! Faction | ||
| [[USFaction::{{{Faction|}}}]] | |||
|- | |- | ||
! Look | ! Look | ||
| [[USLook::{{{Look|}}}]] | |||
|- | |- | ||
!Blood | !Blood | ||
| [[USBlood::{{{Blood|}}}]] | |||
|- | |- | ||
!Heart | !Heart | ||
| [[USHeart::{{{Heart|}}}]] | |||
|- | |- | ||
!Mind | !Mind | ||
| [[USMind::{{{Mind|}}}]] | |||
|- | |- | ||
!Spirit | !Spirit | ||
| [[USSpirit::{{{Spirit|}}}]] | |||
|- | |- | ||
!Mortality | ! Mortality | ||
| [[USMortality::{{{Mortality|}}}]] | | [[USMortality::{{{Mortality|}}}]] | ||
|- | |- | ||
!Night | ! Mortality Marked? | ||
| {{#ifeq: {{{USMortalityMarked|}}} | Yes | Yes | No }} | |||
|- | |||
! Night | |||
| [[USNight::{{{Night|}}}]] | | [[USNight::{{{Night|}}}]] | ||
|- | |- | ||
!Power | ! Night Marked? | ||
| {{#ifeq: {{{USNightMarked|}}} | Yes | Yes | No }} | |||
|- | |||
! Power | |||
| [[USPower::{{{Power|}}}]] | | [[USPower::{{{Power|}}}]] | ||
| {{#ifeq: {{{USPowerMarked|}}} | Yes | | |- | ||
! Power Marked? | |||
| {{#ifeq: {{{USPowerMarked|}}} | Yes | Yes | No }} | |||
|- | |- | ||
!Wild | !Wild | ||
| [[USWild::{{{Wild|}}}]] | | [[USWild::{{{Wild|}}}]] | ||
| {{#ifeq: {{{USWildMarked|}}} | Yes | | |- | ||
! Wild Marked? | |||
| {{#ifeq: {{{USWildMarked|}}} | Yes | Yes | No }} | |||
|- | |- | ||
! Moves | ! Moves | ||
| | | | ||
[[USMoves::{{{Moves|}}}]] | |||
|- | |- | ||
! Corruption Moves | ! Corruption Moves | ||
| | | | ||
[[USCorruptionMoves::{{{Corruption Moves|}}}]] | |||
|- | |- | ||
! Gear | ! Gear | ||
| | | | ||
[[USGear::{{{Gear|}}}]] | |||
|- | |- | ||
! Armor | ! Armor | ||
| [[USArmor::{{{Armor|}}}]] | |||
|- | |- | ||
! Harm | ! Harm | ||
| [[USHarm::{{{Harm|}}}]] | |||
|- | |- | ||
! Corruption | ! Corruption | ||
| [[USCorruption::{{{Corruption|}}}]] | |||
|- | |- | ||
! Debts Owed | ! Debts Owed | ||
| | | | ||
[[USDebtsOwed::{{{Debts Owed|}}}]] | |||
|- | |- | ||
! Debts Owed to Me | ! Debts Owed to Me | ||
| | | | ||
[[USDebtsReceivable::{{{Debts Owed to Me|}}}]] | |||
|- | |- | ||
! Debts Paid | ! Debts Paid | ||
| | | | ||
[[USDebtsPaid::{{{Debts Paid|}}}]] | |||
|- | |- | ||
!Scars | !Scars | ||
|- | |- | ||
| Shattered | | Shattered (-1 Blood) | ||
| {{#ifeq: {{{USShattered|}}} | Yes | ☒ | ☐ }} | | {{#ifeq: {{{USShattered|}}} | Yes | ☒ | ☐ }} | ||
|- | |- | ||
| Disfigured | | Disfigured (-1 Heart) | ||
| {{#ifeq: {{{USDisfigured|}}} | Yes | ☒ | ☐ }} | | {{#ifeq: {{{USDisfigured|}}} | Yes | ☒ | ☐ }} | ||
|- | |- | ||
| Fractured | | Fractured (-1 Mind) | ||
| {{#ifeq: {{{USFractured|}}} | Yes | ☒ | ☐ }} | | {{#ifeq: {{{USFractured|}}} | Yes | ☒ | ☐ }} | ||
|- | |- | ||
| Broken | | Broken (-1 Spirit) | ||
| {{#ifeq: {{{USBroken|}}} | Yes | ☒ | ☐ }} | | {{#ifeq: {{{USBroken|}}} | Yes | ☒ | ☐ }} | ||
|- | |- | ||
! Advances | ! Advances | ||
| | |||
[[USAdvances::{{{Advances|}}}]] | [[USAdvances::{{{Advances|}}}]] | ||
|- | |- | ||
! Corruption Advances | ! Corruption Advances | ||
| | |||
[[USCorruptionAdvances::{{{Corruption Advances|}}}]] | [[USCorruptionAdvances::{{{Corruption Advances|}}}]] | ||
|} | |} | ||
[[Page has default form::USCharacter| ]]{{DISPLAYTITLE:{{{Name}}}|noreplace}} | [[Page has default form::USCharacter| ]]{{DISPLAYTITLE:{{{Name}}}|noreplace}} | ||
</includeonly> | </includeonly> |
Latest revision as of 20:45, 10 July 2017
This is the "USCharacter" template. It should be called in the following format:
{{USCharacter |Name= |Campaign= |Player= |Playbook= |Faction= |Look= |Blood= |Heart= |Mind= |Spirit= |Mortality= |USMortalityMarked= |Night= |USNightMarked= |Power= |USPowerMarked= |Wild= |USWildMarked= |Moves= |Corruption Moves= |Gear= |Armor= |Harm= |Corruption= |Debts Owed= |Debts Owed to Me= |Debts Paid= |USShattered= |USDisfigured= |USFractured= |USBroken= |Advances= |Corruption Advances= }}
Edit the page to see the template text.