Wanderers/Ace: Difference between revisions
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|Player=Jason | |Player=Jason | ||
|Playbook=Driver | |Playbook=Driver | ||
|Look=Man, pea-green bathrobe, fine-boned face, pale eyes, slim body, high top sneakers. | |Look=Man, pea-green bathrobe, briefs that say "concrete" on the crotch, fine-boned face, pale eyes, slim body, high top sneakers. | ||
|Cool=3 | |Cool=3 | ||
|AWCoolHighlighted= | |AWCoolHighlighted=No | ||
|Hard= | |Hard=2 | ||
|AWHardHighlighted=No | |AWHardHighlighted=No | ||
|Hot=0 | |Hot=0 | ||
|AWHotHighlighted= | |AWHotHighlighted=Yes | ||
|Sharp=1 | |Sharp=1 | ||
|AWSharpHighlighted=No | |AWSharpHighlighted=No | ||
|Weird=1 | |Weird=1 | ||
|AWWeirdHighlighted=Yes | |AWWeirdHighlighted=Yes | ||
|Hx=* Grey Rat + | |Hx=* Grey Rat +3 | ||
* Spoonman + | * Spoonman +2 | ||
* Fifi + | * Fifi +1 | ||
* Major Tom +3 | * Major Tom +3 | ||
* Violetta -1 | |||
|AWHxHighlighted=No | |AWHxHighlighted=No | ||
|Moves=* '''Daredevil''' - if you go straight into danger without hedging your bets, you get +1armor. If you happen to be leading a gang or convoy, it gets +1armor too<br> | |Moves=* '''Daredevil''' - if you go straight into danger without hedging your bets, you get +1armor. If you happen to be leading a gang or convoy, it gets +1armor too<br> | ||
Line 29: | Line 30: | ||
* assault rifle (3-harm close/far loud autofire, old and crappy) | * assault rifle (3-harm close/far loud autofire, old and crappy) | ||
|XP=2 | |XP=2 | ||
|Harm= | |Harm=11 | ||
|AWStabilized=No | |AWStabilized=No | ||
|AWcome back with -1hard=No | |AWcome back with -1hard=No | ||
Line 38: | Line 39: | ||
== Barter == | == Barter == | ||
Barter: | Barter: 0 | ||
== Secrets == | |||
* Major Tom knows that there are stories about Ace the Driver going back for scores of years. Like, as far back as anyone can remember. Does the name go with the car? Is Ace somehow immune to aging? Who can say? | * Major Tom knows that there are stories about Ace the Driver going back for scores of years. Like, as far back as anyone can remember. Does the name go with the car? Is Ace somehow immune to aging? Who can say? | ||
* Grey Rat knows that there's something very odd about Ace's head. He tried to probe it once, and all he heard was the sound of the Superbird's engine at full throttle. | |||
== Advances == | == Advances == | ||
Line 54: | Line 54: | ||
* get +1 Hot | * get +1 Hot | ||
* Take a move from another playbook - Battlebabe's Ice Cold | * Take a move from another playbook - Battlebabe's Ice Cold | ||
* Advance three basic moves - Act Under Fire, Go Aggro, and Open My Brain | |||
* Get +1 to any stat (Hard) | |||
* Advance the other three basic moves |
Latest revision as of 20:17, 7 May 2017
Name | Ace |
---|---|
Campaign | Wanderers |
Player | Jason |
Playbook | Driver |
Look | Man, pea-green bathrobe, briefs that say "concrete" on the crotch, fine-boned face, pale eyes, slim body, high top sneakers. |
Cool | 3 |
Hard | 2 |
Hot | 0 |
Sharp | 1 |
Weird | 1 |
Moves |
|
Gear |
|
Hx |
|
XP | 2 |
Harm | 11 |
Stabilized | |
come back with -1hard | |
come back with -+1weird (max+3) | |
change to a new playbook | |
die |
Vehicles
Name | |||
---|---|---|---|
Frame |
coupe |
Look |
Flashy (with underbody neon), muscular (dual axle) |
Speed | 1 | Handling | 0 |
Armor | 1 | Massive | 3 |
Strengths | Fast, off-road | Weaknesses | Loud |
Battle Options |
+1 speed, +1 armor | ||
Harm | 6 |
Name | |||
---|---|---|---|
Frame |
buggy |
Look |
Handcrafted |
Speed | 1 | Handling | 1 |
Armor | 2 | Massive | 1 |
Strengths | Rugged, Off-road | Weaknesses | Cramped, unreliable |
Battle Options |
| ||
Harm | 10 |
Add a vehicle:
Barter
Barter: 0
Secrets
- Major Tom knows that there are stories about Ace the Driver going back for scores of years. Like, as far back as anyone can remember. Does the name go with the car? Is Ace somehow immune to aging? Who can say?
- Grey Rat knows that there's something very odd about Ace's head. He tried to probe it once, and all he heard was the sound of the Superbird's engine at full throttle.
Advances
- Take a move from another playbook - Battlebabe's Impossible Reflexes
- get +1 Sharp
- get +1 Cool (max cool+3)
- get a new Driver move (Eye on the door)
- get +1 Hot
- Take a move from another playbook - Battlebabe's Ice Cold
- Advance three basic moves - Act Under Fire, Go Aggro, and Open My Brain
- Get +1 to any stat (Hard)
- Advance the other three basic moves